Staredit Network > Forums > SC1 Mapping Tools > Topic: Blizzard Recommending SCMDraft 2
Blizzard Recommending SCMDraft 2
Jul 10 2019, 2:21 pm
By: MTiger156  

Jul 10 2019, 2:21 pm MTiger156 Post #1

Veteran Mapper

Blizzard is now recommending SCMDraft 2 to all players.
Another big victory for the SEN community!

*shouts of joy*



Quote from Matt Sherman, StarCraft Developer
SCMDRAFT is not only more robust than StarEdit, but it’s also much more user-friendly. Although SCMDRAFT is an unofficial editor for StarCraft, rest assured we work closely with Sinsanity to ensure its compatibility with the game.





Jul 10 2019, 2:52 pm Suicidal Insanity Post #2

I see you !

Don't you mean Stormcoast Fortress? :D




Jul 10 2019, 5:08 pm IlyaSnopchenko Post #3

The Curious

Wow, and they 86d staredit.exe from the installation, too. I wonder if I should have backed up or something but the effin' Blizzard Agent updated everything without me noticing. When I looked into the STARCRAFT\ folder now it looked to me like Norton Antivirus has been let loose there: most files are gone. :)



Who am I, and why should I care?

Jul 10 2019, 5:42 pm Suicidal Insanity Post #4

I see you !

The editor wouldn't help without the MPQs anyhow.




Jul 10 2019, 6:19 pm IlyaSnopchenko Post #5

The Curious

I understand (I still have them in my derelict 1.16 installation, but patch_ed.mpq is gone for good now).

Good thing about the new patch: SAMASE works without any noticeable issues.
Bad thing: most AI stuff is now broken, including the stock Insane script I was using in a mission.




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[05:27 pm]
martosss -- If you can give me a solution that would fill P1 I'd appreciate it :)
[05:26 pm]
martosss -- So the game fills first the force with most open slots, then alternates ... I saw it in melee maps too - there all players are in the same force and even though the mode is top vs bottom, those 2 new forces are generic and joining players are filling the lobby from top to bottom because it's the same force. I've seen other maps where they Alternate and I assume that's because there the map had 2 forces
[05:25 pm]
martosss -- oops, can't write new lines .. oh well ... force1 : P1, force 2: P2, P3, P4, P5, P6, P7 ... force 3: CPU P8 and P2-6 gets filled first
[05:24 pm]
martosss -- no, jjf, my current setup is force1
[04:00 pm]
jjf28 -- I believe slots fill according to ascending player number, so if the observer is player 1, they'll land in that slot first, if the observer was player 8, they'll land in that slot last
[02:57 pm]
martosss -- Hey folks, a quick question ... when people enter a map lobby, can you force them to go in a particular force first? I have a map where there is 1 player, 6 spectators and 1 computer. The players always enter and go to the observer section first. I want them to first go to the player slot if it's free. Is that possible?
[2020-8-14. : 7:35 am]
MasterJohnny -- stole*
[2020-8-14. : 7:35 am]
MasterJohnny -- some russian asshole my battle.net account
[2020-8-13. : 3:41 pm]
Ultraviolet -- :wob:
[2020-8-12. : 1:16 pm]
Zycorax -- :wob:
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