Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Corrupted replays
Corrupted replays
May 14 2019, 9:55 pm
By: rnDPrc  

May 14 2019, 9:55 pm rnDPrc Post #1



I've realized replays from my maps are coming out corrupted. It that normal?

I tested with a map by someone else and it gave the same problems. Tried removing hypers but the problem persists.

Is it because I'm playing them on Single Player?

I'm on 1.16.1 btw



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[2020-7-03. : 10:38 pm]
MTiger156 -- w
[2020-7-03. : 10:12 pm]
Christien Chapman -- nub
[2020-7-03. : 10:12 pm]
Christien Chapman -- u
[2020-7-03. : 10:12 pm]
Christien Chapman -- no
[2020-7-03. : 7:41 pm]
lil-Inferno -- Dem0n
Dem0n shouted: you can put it in Map Showcase if it's complete, or Map Production if you're still working on it
u
[2020-7-03. : 3:33 pm]
Christien Chapman -- Then check for bugs and then it's done
[2020-7-03. : 3:33 pm]
Christien Chapman -- I just have to remove some copyrighted sounds that I used for placeholder and do some voice actinf
[2020-7-03. : 3:33 pm]
Christien Chapman -- February was when I started it
[2020-7-03. : 3:33 pm]
Christien Chapman -- I had nothing to do
[2020-7-03. : 3:33 pm]
Christien Chapman -- I've been working on it since coronavirus
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