Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: What does this field mean in the CHK TRIG section?
What does this field mean in the CHK TRIG section?
May 11 2019, 4:40 pm
By: sethmachine  

May 11 2019, 4:40 pm sethmachine Post #1

In the CHK format description for triggers:,

there is an unsigned 16 bit integer:

u16: Used internally by starcraft (number of which condition to process next, and maybe more?)

I am creating a tool to generate triggers directly into TRIG format. Do I need to worry about this field or can I just keep it at 0 or whatever default value it is?


May 12 2019, 8:37 pm jjf28 Post #2

Cartography Artisan

I've never used that field, and I just leave it at 0

Rs_yes-im4real - Clan Aura -

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

May 20 2019, 10:28 am Arta(M) Post #3

wut's tis

EUDX Trigger which added in SC:R, uses last 2 bytes of condition/action (0x12, 0x13 for condition, 0x1E, 0x1F for action) for EUDX symbol, which is 'SC'.

maintaining euddraft and eudplib.
Armo#6637 at Discord :teehee:

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[12:00 am]
jjf28 -- we're talking about it a bunch on discord ;)
[11:59 pm]
jjf28 -- ya, I live ~20 mins from minneapolis
[10:51 pm]
Ultraviolet -- I watched the video, shit was fucked up O.o
[10:50 pm]
Ultraviolet -- are you guys having rioting going on there, too? I've only heard about the rioting in Minneapolis after the police murdered that George Floyd guy
[10:50 pm]
Ultraviolet -- ah nice one of my best friends moved out that way a few years ago, I hear it's lovely
[10:44 pm]
KrayZee -- Ultraviolet
Ultraviolet shouted: KrayZee are you in Minneapolis?
No, the Bay Area
[10:38 pm]
Dem0n -- also [codebox], idk what the difference between those two are though
[10:37 pm]
Dem0n -- There's the [code] tag you can use
[10:04 pm]
KlaSsicaL -- Is there any method to share monospace text on post? If not, sharing text table with row N colum 2?
[06:35 pm]
Ultraviolet -- You might even be able to turn another unused unit into a map revealer imitation with a smaller vision range so that you could have both normal map revealers and smaller map revealers. Not sure about this one though.
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