Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Did not work PATCH in game, help!
Did not work PATCH in game, help!
Apr 22 2019, 1:22 pm
By: C(a)HeK  

Apr 22 2019, 1:22 pm C(a)HeK Post #1



Hello everyone, I need some help with any patch.
Through patch I can see more changes in custom campaign, but I can't open file and I don't know why...
Even I tryed put a patch in folder with game's label - not work.
Why so happen? How I can open patch files?



Hello everyone, friends!
I'm C@HeK (here "@" did not work). I'm translate custom campaigns from English on Russian!
I can work on your campaign if you want this, but everything has its time.

Apr 22 2019, 2:58 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I have no idea what you're trying to do, but when a tool doesn't find StarCraft.exe there's 2 common reasons:
- It was made for SC 1.16 (or earlier) and you have the Remaster installed
- Your SC 1.16 isn't properly registered. Set a couple registry keys to fix it: https://www.regfiles.net/registry/starcraft-brood-war-registry




Apr 22 2019, 3:36 pm C(a)HeK Post #3



Hmm... And if this file did not work then what I have to do?
(I set it, but problem is no gone)



Hello everyone, friends!
I'm C@HeK (here "@" did not work). I'm translate custom campaigns from English on Russian!
I can work on your campaign if you want this, but everything has its time.

Apr 22 2019, 5:03 pm NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

start with telling us more about what you're trying to do




Apr 23 2019, 1:43 pm C(a)HeK Post #5



Oh man, you made hard task for me, but i'll try explain.
Sometimes custom campaigns have patch, it is change game process, but i can play without it.
Once time i could open patch (Liberation for example), but now i can't use it.
And everytime i see error (screenshot) and i don't know what i must to do.
Well, i don't know that say you more.



Hello everyone, friends!
I'm C@HeK (here "@" did not work). I'm translate custom campaigns from English on Russian!
I can work on your campaign if you want this, but everything has its time.

Apr 23 2019, 1:56 pm Pr0nogo Post #6



SEMPQs don't work with windows 7/10. You'll have to extract the files with PyMPQ and turn them into a new MPQ archive before loading it with Firegraft.




Apr 23 2019, 4:20 pm C(a)HeK Post #7



Oh, so difficult?
I'll try sort out, thank you.



Hello everyone, friends!
I'm C@HeK (here "@" did not work). I'm translate custom campaigns from English on Russian!
I can work on your campaign if you want this, but everything has its time.

Apr 23 2019, 7:56 pm Pr0nogo Post #8



It's not difficult. It only takes a few minutes. I'm slowly doing it for every campaign I make playthroughs of, but I can start porting them all I guess. I've done Dark Swarm since you had that open in your screenshot, it's available here: https://mega.nz/#F!v0ZyXBQD!fOwakUGByRh4t2r6L3wV_A

edit: also did the following
-ACMD0
-Battle of Otto Heigndal
-Celestial Reverie: The Sweet Science

I'll do more later.

Post has been edited 1 time(s), last time on Apr 23 2019, 8:08 pm by Pr0nogo.




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[06:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[06:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
[2019-10-16. : 3:31 am]
martosss -- FaRTy1billion
FaRTy1billion shouted: how about 5 minerals
you can't even get a scarab with those!
Please log in to shout.


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