Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Is it possible to make allied maps with AI teammates?
Is it possible to make allied maps with AI teammates?
Apr 21 2019, 10:24 pm
By: MonkeyKing  

Apr 21 2019, 10:24 pm MonkeyKing Post #1

ScmDraft2 allows computer and human players in the same force, but it works quite weird. I modified an allied map, making other 7 players user select computers, load custom AI script at most 0 sec elapsed time (if current player commands at least SCV, run Terran Expansion Custom, etc.). However all computers are hostile. Then I made players 2,3,4 allied at most 0 elasped time for player 1, I still got no vision of my teammates and my teammates appeared randomly among all start locations. Also it seems my allied computers do not develop.

Is it possible to make such map, with one team on one side and the other team on the other side, 7 computers (both user select and random can be ok) and they all work as top vs bottom?


Apr 21 2019, 11:18 pm MonkeyKing Post #2

Oh I made an mistake on force. Start locations are ok now.

Current result: I set allied victory for each player. After loading the game, no teammate vision (actually there is one vision point in fog of war), my units quickly turned into neutral and I lost. Why?


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[12:00 am]
jjf28 -- we're talking about it a bunch on discord ;)
[11:59 pm]
jjf28 -- ya, I live ~20 mins from minneapolis
[10:51 pm]
Ultraviolet -- I watched the video, shit was fucked up O.o
[10:50 pm]
Ultraviolet -- are you guys having rioting going on there, too? I've only heard about the rioting in Minneapolis after the police murdered that George Floyd guy
[10:50 pm]
Ultraviolet -- ah nice one of my best friends moved out that way a few years ago, I hear it's lovely
[10:44 pm]
KrayZee -- Ultraviolet
Ultraviolet shouted: KrayZee are you in Minneapolis?
No, the Bay Area
[10:38 pm]
Dem0n -- also [codebox], idk what the difference between those two are though
[10:37 pm]
Dem0n -- There's the [code] tag you can use
[10:04 pm]
KlaSsicaL -- Is there any method to share monospace text on post? If not, sharing text table with row N colum 2?
[06:35 pm]
Ultraviolet -- You might even be able to turn another unused unit into a map revealer imitation with a smaller vision range so that you could have both normal map revealers and smaller map revealers. Not sure about this one though.
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