Staredit Network > Forums > Null > Topic: SC1 Vs. SC2
SC1 Vs. SC2
Apr 12 2019, 5:07 am
By: Kolokol  

Apr 12 2019, 5:07 am Kolokol Post #1



What do you guys think about the mechanics, story, units, etc. of StarCraft: Brood War compared to that of StarCraft 2? What are some things that you like or dislike about each game? What did each game do better than the other? What are your thought on the story? How about your thoughts on the adding/removing of units in STarCraft 2?
I'll start this off:
SCBW vs SC2


Post has been edited 2 time(s), last time on Apr 12 2019, 5:14 am by Kolokol.



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Apr 12 2019, 1:16 pm Dem0n Post #2

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Everything is worse in StarCraft 2 - the units, the mechanics, the dumbed down gameplay, the story. But to be fair, SC1's story was really shitty as well, so you can't expect much there.



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Apr 12 2019, 2:42 pm MTiger156 Post #3



Quote
But to be fair, SC1's story was really shitty as well, so you can't expect much there.
I'd say the SC1 story was extremely dark and realistic. Most of the CGI scenes were terrifying despite the graphics being rendered with a toaster. Raynor seemed to be the only character with "plot armor", seeing that many other named/main characters were brutally killed throughout.




Jun 10 2019, 9:51 pm CaptainWill Post #4



Well when I play a video game I don't generally expect an Academy Award winning plot. I accept the story in SC1 and SC2 for what it is - a narrative which serves its purpose of tying together a series of RTS missions for the player to solve, and making each mission make sense.

I actually preferred SC2 due to its shinier production values (I never played multi). I missed the SC1 units, although of course most are playable in the campaign.



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Jun 12 2019, 7:16 pm Zycorax Post #5

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Have to say I prefer SC1 in pretty much all fields. The only cool gimmick SC2 got going for it is the unit customisation in the campaign.
The cartoony graphics really put me off, but I suppose it matches Blizzvision's general direction.


Quote from Dem0n
But to be fair, SC1's story was really shitty as well, so you can't expect much there.
I played through the campaign properly for the first time ever (lol) last year and the story is indeed quite bad ^^ The original is bearable, but the BW campaign is really bad. Still better than the clusterfuck that is SC2 though.


Quote from MTiger156
I'd say the SC1 story was extremely dark and realistic. Most of the CGI scenes were terrifying despite the graphics being rendered with a toaster.
This is really the thing I missed the most in SC2. Everything is too bright, colourful and happy! The Starcraft universe isn't supposed to be like that. SC is one of the few franchises I've actually gotten into the expanded lore of and all the books and manga I've read are pretty fucking dark (minus the censored swearing, which really bothers me :disgust: ). I suppose the general problem is that they keep going for a 12+ rating, rather than the 15+ their older games have. Sadly this is also reflected in the writing and general execution of their games in the past ten years.




Jun 12 2019, 11:10 pm Pr0nogo Post #6



The age rating may be a contributing factor but I think general incompetence is the main cause of the issue. Metzen was never a good writer and BW demonstrated the ill effects of his taking over pretty well, without the age rating even coming into question.




Jun 13 2019, 9:32 am Lanthanide Post #7



I quite liked the BW storyline :unsure:



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Jun 13 2019, 8:57 pm MasterJohnny Post #8



Fenix had the most plot armor. SC2 should not have had filler storylines.



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Jun 14 2019, 10:38 am iquare Post #9



Quote from MasterJohnny
Fenix had the most plot armor.
Don't think so, and by the end he is killed nevertheless.

Quote from Zycorax
The only cool gimmick SC2 got going for it is the unit customisation in the campaign.
It is possible in SC1 as well. Unless you mean original Blizzard campaigns.



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