Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: What happens if I use extra conditions or actions in the "MB
What happens if I use extra conditions or actions in the "MB
Mar 17 2019, 1:11 pm
By: sethmachine  

Mar 17 2019, 1:11 pm sethmachine Post #1



Hi,

Mission Briefing is similar to "TRG " except it only uses one condition byte (13) and has a limited set of action bytes. What happens if I try to put real triggers in the "MBRF"? Will the map compile or just crash?



None.

Mar 22 2019, 2:00 am O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

Conditions are *probably* ignored, but I'm not 100% certain. If you put normal actions it won't work as expected because mission briefings use a totally different set of actions, so the IDs will refer to different actions or might crash as they won't reference a valid function pointer.



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[12:00 am]
jjf28 -- we're talking about it a bunch on discord ;)
[11:59 pm]
jjf28 -- ya, I live ~20 mins from minneapolis
[10:51 pm]
Ultraviolet -- I watched the video, shit was fucked up O.o
[10:50 pm]
Ultraviolet -- are you guys having rioting going on there, too? I've only heard about the rioting in Minneapolis after the police murdered that George Floyd guy
[10:50 pm]
Ultraviolet -- ah nice one of my best friends moved out that way a few years ago, I hear it's lovely
[10:44 pm]
KrayZee -- Ultraviolet
Ultraviolet shouted: KrayZee are you in Minneapolis?
No, the Bay Area
[10:38 pm]
Dem0n -- also [codebox], idk what the difference between those two are though
[10:37 pm]
Dem0n -- There's the [code] tag you can use
[10:04 pm]
KlaSsicaL -- Is there any method to share monospace text on post? If not, sharing text table with row N colum 2?
[06:35 pm]
Ultraviolet -- You might even be able to turn another unused unit into a map revealer imitation with a smaller vision range so that you could have both normal map revealers and smaller map revealers. Not sure about this one though.
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