Staredit Network > Forums > SC2 Assistance > Topic: New to Galaxy Editor, Old to World Editor.
New to Galaxy Editor, Old to World Editor.
Nov 4 2018, 5:50 am
By: Keli  

Nov 4 2018, 5:50 am Keli Post #1



There's a map that my brother and I have been working on for a while now, but unfortunately what we want to achieve is not possible in Warcraft's engine. StarCraft II offers what we need, and as a bonus all of our friends play StarCraft II. My current friends show no interest in playing WarCraft III due to simple limitations like not being able to select the entire army beyond 12.

Anyways, I was wondering where I should start with making StarCraft II maps? I always like to look at other maps for references, but not only is that incredibly hard, but the whole UI of the Galaxy Editor makes me want to scream and run back to the World Editor. Any tips or advice? I would really appreciate it...Thanks guys.



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[10:34 pm]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: grats on a new release version anyways
And thanks for testing
[10:34 pm]
Suicidal Insanity -- I'm sure I'll come back home tommarow and see a breaking bug :X
[10:29 pm]
Suicidal Insanity -- Anyways waaay to late, I needa be out of the apartment in 7 hours
[10:21 pm]
Suicidal Insanity -- So its doable but very niche
[10:21 pm]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: can you enable minimaps in >256 map sizes or is that not possible? I don't remember what you said when i first requested this feature
The internal buffer is fixed to 128x128, so I'd need to add a new method of skipping tiles when determining the ones that are used in the minimap
[10:20 pm]
Suicidal Insanity -- And there are a number of things I only merged after that but that I may have included in the build, so this list is the stuff that is definitely new
[10:19 pm]
Suicidal Insanity -- Ya the previous release was in july or august
[10:19 pm]
Pr0nogo -- can you enable minimaps in >256 map sizes or is that not possible? I don't remember what you said when i first requested this feature
[10:19 pm]
Pr0nogo -- grats on a new release version anyways
[10:18 pm]
Pr0nogo -- long time ago
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