Staredit Network > Forums > SC1 Mapping Tools > Topic: How to protect your map using EUDDRAFT FREEZE
How to protect your map using EUDDRAFT FREEZE
Oct 26 2018, 3:02 am
By: lifebot  

Oct 26 2018, 3:02 am lifebot Post #1

1. Open up EUD Editor 2

2. Go to Settings, and check the Plugins box.

3. Go to Plugin and write [freeze] in the text box.

Compile and enjoy :D

By doing this, you can FREEZE your map each time you save with EUD Editor 2.

Any maps saved with EUD Editor 2 cannot be opened with SCMDraft by default, but the map is still vulnerable to unprotectors.

Enabling [freeze] under Plugin will make your map safe from every unprotector known in existence. Make sure you toggle this on!

*NOTE* if you use .ogg sound files in your map, using freeze may cause errors. (Known issue)

Post has been edited 2 time(s), last time on Oct 27 2018, 3:23 am by lifebot.


Jul 6 2019, 8:20 am T-warp Post #2

Unlimited N-word pass winner

Quote from lifebot
Enabling [freeze] under Plugin will make your map safe from every unprotector known in existence.
Except for HAT, which is not public yet.

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[05:27 pm]
martosss -- If you can give me a solution that would fill P1 I'd appreciate it :)
[05:26 pm]
martosss -- So the game fills first the force with most open slots, then alternates ... I saw it in melee maps too - there all players are in the same force and even though the mode is top vs bottom, those 2 new forces are generic and joining players are filling the lobby from top to bottom because it's the same force. I've seen other maps where they Alternate and I assume that's because there the map had 2 forces
[05:25 pm]
martosss -- oops, can't write new lines .. oh well ... force1 : P1, force 2: P2, P3, P4, P5, P6, P7 ... force 3: CPU P8 and P2-6 gets filled first
[05:24 pm]
martosss -- no, jjf, my current setup is force1
[04:00 pm]
jjf28 -- I believe slots fill according to ascending player number, so if the observer is player 1, they'll land in that slot first, if the observer was player 8, they'll land in that slot last
[02:57 pm]
martosss -- Hey folks, a quick question ... when people enter a map lobby, can you force them to go in a particular force first? I have a map where there is 1 player, 6 spectators and 1 computer. The players always enter and go to the observer section first. I want them to first go to the player slot if it's free. Is that possible?
[2020-8-14. : 7:35 am]
MasterJohnny -- stole*
[2020-8-14. : 7:35 am]
MasterJohnny -- some russian asshole my account
[2020-8-13. : 3:41 pm]
Ultraviolet -- :wob:
[2020-8-12. : 1:16 pm]
Zycorax -- :wob:
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