Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: EUD Editor "TriggerEditor.eps" error
EUD Editor "TriggerEditor.eps" error
Oct 5 2018, 12:38 pm
By: TurtleMountain  

Oct 5 2018, 12:38 pm TurtleMountain Post #1



Whenever I click Insert I get this error or some variation of it,

https://i.imgur.com/GkfWOQG.png

First time messing with EUD Editor so I dunno if im doing something wrong or what, just trying to change a unit's weapon.

Post has been edited 1 time(s), last time on Oct 5 2018, 12:43 pm by TurtleMountain.



None.

Oct 5 2018, 1:07 pm MTiger156 Post #2



Just a random stab at the error message:
Perhaps missing something called "cputf8.pyc". Looks like it should exist at (eudDraft directory)\lib\eudplib\eudlib\stringf




Oct 5 2018, 1:17 pm Roy Post #3

An artist's depiction of an Extended Unit Death

Judging from your file paths, I'm guessing you cloned the git repo for euddraft instead of downloading a zipped release. Maybe you're not using the right version of euddraft?

Link to 0.8.2.4, from the EUD Editor 2 post: https://github.com/phu54321/euddraft/blob/master/latest/euddraft0.8.2.4.zip

All versions: https://github.com/phu54321/euddraft/tree/master/latest

I quickly tinkered around in EUD Editor 2 pointing at version 0.8.2.6 of euddraft and was able to change a Marine's weapon to a Siege Tank's.




Oct 5 2018, 1:30 pm TurtleMountain Post #4



Quote from MTiger156
Just a random stab at the error message:
Perhaps missing something called "cputf8.pyc". Looks like it should exist at (eudDraft directory)\lib\eudplib\eudlib\stringf

Quote from Roy
Judging from your file paths, I'm guessing you cloned the git repo for euddraft instead of downloading a zipped release. Maybe you're not using the right version of euddraft?

Link to 0.8.2.4, from the EUD Editor 2 post: https://github.com/phu54321/euddraft/blob/master/latest/euddraft0.8.2.4.zip

All versions: https://github.com/phu54321/euddraft/tree/master/latest

I quickly tinkered around in EUD Editor 2 pointing at version 0.8.2.6 of euddraft and was able to change a Marine's weapon to a Siege Tank's.

Thanks for the answers, and yeah you're right Roy. It's working now, I feel so stupid xD.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:34 am]
O)FaRTy1billion[MM] -- ya, give clears orders
[03:20 am]
MTiger156 -- or, you could have multiple spawn boxes near eachother, then it would be easy
[03:19 am]
MTiger156 -- each cycle would start when there are no Player Y units in the spawn
[03:18 am]
MTiger156 -- then the closest you can get would be to give X units to player Y, order player Y units to one of the destinations. When those X units leave the spawn, then repeat with a new destination
[02:48 am]
Swampfox -- well thats not effective because the order command cant specify single units
[02:19 am]
MTiger156 -- what about giving before moving?
[01:43 am]
Swampfox -- i have a stack of units that i want to order to move all at the same time to several different locations... i cant manage it lol
[01:41 am]
Swampfox -- agh you cant give a a unit an order and give that unit to another player in the same trigger cycle and expect it to move huh?
[01:25 am]
MTiger156 -- New patch for Mafia City! http://www.staredit.net/topic/17740/ I will be heavily supporting this map for a while. Play it and give lots of feedback!
[12:52 pm]
jjf28 -- Oh_Man
Oh_Man shouted: How does "flingy" even work
describes movement properties of a unit and links to the units sprite
Please log in to shout.


Members Online: Roy, UEDCommander