Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: EUD Editor Error
EUD Editor Error
Aug 28 2018, 10:31 am
By: iDoodler  

Aug 28 2018, 10:31 am iDoodler Post #1



I am consistently getting this error. I tried closing everything and restarting my PC, but it keeps stopping me from injecting.
It will also end up working randomly like a few days to a week later even with no further changes to the map or the EUDs.
Is there a fix to this or is this just how fragile EUD Editor is at times?



Quote
System.IO.IOException: The process cannot access the file 'D:\Program Files (x86)\Starcraft Tools\EUD\EUD_Editor_2_17.3.1\Data\temp\map.scx' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalDelete(String path, Boolean checkHost)
at System.IO.File.Delete(String path)
at EUD_Editor.eudplib.eudplibModule.DeleteFilesFromFolder(String Folder)
at EUD_Editor.eudplib.eudplibModule.Toflie(Boolean isedd, Boolean isotherWindows)
at EUD_Editor.Main.맵에삽입_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)




Noob Map Maker

Aug 30 2018, 12:08 am iDoodler Post #2



Okay to further elaborate this is not the first error that appears. This is:

"Index was outside the bounds of the array"
Quote

System.IndexOutOfRangeException: Index was outside the bounds of the array.
at EUD_Editor.MapModule.AdJustNewMTXN()
at EUD_Editor.eudplib.eudplibModule.Getedstext()
at EUD_Editor.eudplib.eudplibModule.Toflie(Boolean isedd, Boolean isotherWindows)
at EUD_Editor.Main.맵에삽입_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

This is probably the real cause for what ever is happening.
So what i'm guessing is happening is there is an attempt to compile which catches on this exception.
And probably due to that EUD Editor 2 is still using 2 of the temp files for the map, Both "FMTXM" and "map.scx", and those are separate errors cause because compiling failed for some reason or another.

I know how obvious "The process cannot access the file '____' because it is being used by another process." Sounds but I couldn't understand when there is nothing else running that could be using it other than itself.
So this pretty much has to be the reason. Not sure if this helps or still is nothing. No clue but I wish there was a solution.



Noob Map Maker

Sep 26 2018, 5:35 pm noob123456 Post #3



Had the same error and found this solution:

Disable the "Tileset" (and bin and BGM player) in the settings.

I have just DatEdit and FireGraft activated and it works fine



None.

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