Staredit Network > Forums > Modding Projects > Topic: Leviathan Wakes Release Thread
Leviathan Wakes Release Thread
Aug 25 2018, 5:55 pm
By: Voyager7456  

Dec 6 2018, 12:03 am Voyager7456 Post #21

Responsible for my own happiness? I can't even be responsible for my own breakfast

It won't be until after the new year. There are some new plugins I need to write to get the AI to behave properly.



Look out and there's no atmosphere
No sign of life, it's only us here
We float along, no direction
No gravity, no recollection


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Feb 17 2019, 12:57 pm Rawflesh0615 Post #22



Hey man, I already played one of your Starcraft mod and I already recorded them. You may see them for yourself:

https://www.youtube.com/watch?v=R-TQrGLpXb8

https://www.youtube.com/watch?v=1AOs7ZaFiUk

https://www.youtube.com/watch?v=OOzP5Jp3BAY



None.

Feb 18 2019, 1:00 am Voyager7456 Post #23

Responsible for my own happiness? I can't even be responsible for my own breakfast

Thanks for checking the mod out, Rawflesh!



Look out and there's no atmosphere
No sign of life, it's only us here
We float along, no direction
No gravity, no recollection


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


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[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[01:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[01:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
[01:08 am]
jjf28 -- Suicidal Insanity
Suicidal Insanity shouted: No you don't. you can just change all the getters that give you a stringID instead
I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
[12:52 am]
O)FaRTy1billion[MM] -- 0 usually means no string or default string
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Ultraviolet -- :wob:
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