Staredit Network > Forums > Modding Projects > Topic: Leviathan Wakes Release Thread
Leviathan Wakes Release Thread
Aug 25 2018, 5:55 pm
By: Voyager7456  

Dec 6 2018, 12:03 am Voyager7456 Post #21

Responsible for my own happiness? I can't even be responsible for my own breakfast

It won't be until after the new year. There are some new plugins I need to write to get the AI to behave properly.



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Feb 17 2019, 12:57 pm Rawflesh0615 Post #22



Hey man, I already played one of your Starcraft mod and I already recorded them. You may see them for yourself:

https://www.youtube.com/watch?v=R-TQrGLpXb8

https://www.youtube.com/watch?v=1AOs7ZaFiUk

https://www.youtube.com/watch?v=OOzP5Jp3BAY



None.

Feb 18 2019, 1:00 am Voyager7456 Post #23

Responsible for my own happiness? I can't even be responsible for my own breakfast

Thanks for checking the mod out, Rawflesh!



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Mar 25 2019, 8:58 pm Lagi Post #24



now?



None.

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[04:38 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
there's Terran Campaign Insane and Expansion Terran Campaign Insane, but they are actually different scripts
[04:36 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: Were you able to enter arbitrary AIScript IDs?
haven't tried that yet
[09:53 am]
Suicidal Insanity -- Were you able to enter arbitrary AIScript IDs?
[09:53 am]
Suicidal Insanity -- Its not that important, text trigedit apparently parses one of the files to verify AIScript IDs, but I dont think the code is used
[09:52 am]
Suicidal Insanity -- I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
[05:19 am]
Pr0nogo -- aiscript has vanilla AI, bwscript has expansion AI
[11:38 pm]
Suicidal Insanity -- Hmm, it doesn't store string names does it?
[11:27 pm]
Suicidal Insanity -- Does the bwscript.bin file just replace the aiscript.bin file with AIs that use BW units, or is the union of both files used by the game?
[10:15 pm]
Suicidal Insanity -- Cool, I have french unit names in my unit tree
[09:03 pm]
Suicidal Insanity -- Either that or the installer wasn't really korean
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