Staredit Network > Forums > General StarCraft > Topic: Starcraft Classic Installer & Downgrader
Starcraft Classic Installer & Downgrader
Jun 17 2018, 3:41 am
By: O)FaRTy1billion[MM]  

Jun 23 2019, 7:52 pm DarkenedFantasies Post #21

Roy's Secret Service

I have another workaround, but before doing so, make sure the implicated processes aren't running.
1) Open task manager and in the processes tab, click "Show processes from all users" and kill these if found:
dllhost.exe with "/Processid:{F9717507-6651-4EDB-BFF7-AE615179BCCF}" in the command line column
rundll32.exe *32 with "gameux.dll,GameUXShim" in the command line column

OR restart computer, whichever is more convenient for you.

This is for 64-bit Windows. If using 32-bit, syswow64 = system32
2) Run command prompt as admin and type:
/f c:\windows\syswow64\gameux.dll

After entering the line, you should get SUCCESS. Take note of the quoted username given in the line.
Now type:
cacls c:\windows\syswow64\gameux.dll /E /P (USER):F

where (USER) is everything given in quotes in the SUCCESS message.

After entering the line, you should get processed file. Now type:
ren c:\windows\syswow64\gameux.dll _gameux.dll

After entering the line, there won't be any messages, but gameux.dll should be renamed and hopefully SC will work now. If that still doesn't work, try repeating the process for system32 instead of syswow64.




Jun 24 2019, 5:59 pm Pandut Post #22

I'm just a fish

I'm running on 64-bit, I'm getting an 'unrecognized command' error on the '/f' line. Is it supposed to be /f:on or /f:off?



None.

Jun 24 2019, 8:30 pm DarkenedFantasies Post #23

Roy's Secret Service

Apologies, I've mistakenly left out the command for that line. Should be:
takeown /f c:\windows\syswow64\gameux.dll





Jun 24 2019, 9:18 pm Pandut Post #24

I'm just a fish

Bah. Getting an 'Access is Denied' on the last line. On both syswow64 and system32 attempts. Even though I ran cmd as admin. Did some quick googling and apparently windows is extremely overprotective of gameux.dll for some reason even though it's an obsolete file nowadays.

Post has been edited 1 time(s), last time on Jun 24 2019, 9:27 pm by Pandut.



None.

Jun 24 2019, 11:23 pm DarkenedFantasies Post #25

Roy's Secret Service

Does %username%:F work instead?




Jun 25 2019, 6:40 pm Pandut Post #26

I'm just a fish

Negatory. Should've noted that I'm getting a 'No mapping between account names and security IDs was done' message after doing the cacls command, on both (USER) and %username% attempts.



None.

Jun 25 2019, 11:56 pm DarkenedFantasies Post #27

Roy's Secret Service

Other than right-clicking on gameux.dll and trying to change the permissions directly through the properties screen as a last resort, I don't really know how to help you at this point. No clue why your Win7 is giving you so much trouble.




Nov 13 2019, 6:00 pm Zincoshine Post #28



The patcher does not work at all, everytime I attempt to run it I get an access_violation exception

Edit: nevermind, the problem was UAC. Fixed the problem by disabling the damn thing.

Edit2: It appears that Stardraft patches do not open anymore no matter what version is used. Strange, using stardraft patches with starcraft version 1.07 used to work fine on windows 7.

Post has been edited 2 time(s), last time on Nov 13 2019, 6:09 pm by Zincoshine.



None.

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[05:27 pm]
martosss -- If you can give me a solution that would fill P1 I'd appreciate it :)
[05:26 pm]
martosss -- So the game fills first the force with most open slots, then alternates ... I saw it in melee maps too - there all players are in the same force and even though the mode is top vs bottom, those 2 new forces are generic and joining players are filling the lobby from top to bottom because it's the same force. I've seen other maps where they Alternate and I assume that's because there the map had 2 forces
[05:25 pm]
martosss -- oops, can't write new lines .. oh well ... force1 : P1, force 2: P2, P3, P4, P5, P6, P7 ... force 3: CPU P8 and P2-6 gets filled first
[05:24 pm]
martosss -- no, jjf, my current setup is force1
[04:00 pm]
jjf28 -- I believe slots fill according to ascending player number, so if the observer is player 1, they'll land in that slot first, if the observer was player 8, they'll land in that slot last
[02:57 pm]
martosss -- Hey folks, a quick question ... when people enter a map lobby, can you force them to go in a particular force first? I have a map where there is 1 player, 6 spectators and 1 computer. The players always enter and go to the observer section first. I want them to first go to the player slot if it's free. Is that possible?
[2020-8-14. : 7:35 am]
MasterJohnny -- stole*
[2020-8-14. : 7:35 am]
MasterJohnny -- some russian asshole my battle.net account
[2020-8-13. : 3:41 pm]
Ultraviolet -- :wob:
[2020-8-12. : 1:16 pm]
Zycorax -- :wob:
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