Staredit Network > Forums > SC1 Map Showcase > Topic: Brood War Alternate
Brood War Alternate
Jun 16 2018, 6:26 pm
By: UEDCommander
Pages: < 1 2 3 4
 

Oct 15 2019, 4:52 pm UEDCommander Post #61



Voiceacting flows, I follow

  • Global - Added custom unit voicelines to Raszagal (both versions) and Zasz.
  • Global - Updated Stukov's unit voicelines for better quality.
  • Global - Improved pathfinding for Dragoons, Crimson Talons, Goliaths, Bulwark Company, Spartan Company, Carolina Devis. Yes, they are now capable of traversing the installation stairs.
  • Global - Updated readme.txt to include new credits (special assistance and voiceacting).
  • Protoss 03 - Full voiceacting added.
  • xZerg 1 - Voiceacting improved for better quality.
  • xZerg 4 - Full voiceacting added.




Humanity first. No matter the cost.

Oct 29 2019, 10:38 pm UEDCommander Post #62



Apparently in an effort to improve pathfinding of everyone's number one stucking units, I accidantelly broke their balance, as was pointed out by Connor. Thankfully, that's not the only thing pathfinding relies on.

  • Global - Reverted Dragoons, Goliaths and their Elite counterparts size changes (pathfinding changes are still in place).
  • Global - Replaced unit voicelines for Cyphia, Gatherous, Sikari and Leader.
  • xZerg 2 - Full voiceacting added, player's Force name altered.
  • xZerg 3 - Full voiceacting added.




Humanity first. No matter the cost.

Nov 7 2019, 10:50 pm stalwart ghostess Post #63



Truly a monumental effort. I'm impressed by the sheer size of this project. I usually prefer campaigns set in the canonical universe of SC, but the idea of a parallel SC universe is really intriguing, reminds me of the Mirror Universe in Star Trek. Some missions were too hard for me, but I'll try again. My favorite mission is probably The Sky Falls, the Spore Cannon was a nifty concept. Keep up the good work!



None.

Nov 10 2019, 6:15 pm Zincoshine Post #64



This was a really interesting concept. At first I found the role switch between the 3 races to be hilarious but as time went on the novelty wore out and the constant grammar mistakes made it impossible to take the story seriously anymore and I had to stop and move on to the next custom campaign on my todo list. Still, well done, despite its shortcomings this is currently the best SCR mod available.



None.

Nov 10 2019, 9:55 pm UEDCommander Post #65



Quote from Zincoshine
the constant grammar mistakes made it impossible to take the story seriously anymore and I had to stop

You should try out Episodes 2, 5 and 6, they're the most fleshed out ones in terms of language. Fixes for the rest are pending.



Humanity first. No matter the cost.

Nov 20 2019, 8:39 pm UEDCommander Post #66



I only started cheering about new update finally bringing something useful, and then instantly got destroyed by completely uncalled and unnecessary change to unit & upgrade name files.
This might take a while.



Humanity first. No matter the cost.

Nov 26 2019, 3:49 pm IlyaSnopchenko Post #67

The Curious

Let me get this straight: has the stat_txt.xml been superseded by a .json file, too? That's a bit unfortunate. Why don't they ever stop doing all that random stuff to the game and instead implement some good new features for a change.



Who am I, and why should I care?

Nov 26 2019, 4:21 pm UEDCommander Post #68



Quote from IlyaSnopchenko
Let me get this straight: has the stat_txt.xml been superseded by a .json file, too? That's a bit unfortunate. Why don't they ever stop doing all that random stuff to the game and instead implement some good new features for a change.

Lizzard



Humanity first. No matter the cost.

Nov 26 2019, 8:37 pm IlyaSnopchenko Post #69

The Curious

Right'o. Well... Notepad be my guide when I get back to editing stuff a bit (got a feeling that it'd only be on the New Year or slightly after - maybe they'll drop some other kind of "update" on us by then LOL).



Who am I, and why should I care?

Nov 30 2019, 11:55 am Zincoshine Post #70



Quote from IlyaSnopchenko
Let me get this straight: has the stat_txt.xml been superseded by a .json file, too? That's a bit unfortunate. Why don't they ever stop doing all that random stuff to the game and instead implement some good new features for a change.

It's not random, XML is cancer and its good to move away from it towards JSON.



None.

Nov 30 2019, 2:09 pm UEDCommander Post #71



Quote from Zincoshine
It's not random, XML is cancer and its good to move away from it towards JSON.

In the meantime the game has 24 chromium processes for UI rendering.



Humanity first. No matter the cost.

Dec 3 2019, 7:35 am UEDCommander Post #72



And we're walking.

  • Global - Mod updated for compatibility for last game version.
  • xTerran 4 - String changes.
  • xZerg 5 - String changes.
  • xZerg 6 - Full voiceacting added.
  • xZerg 7 - Full voiceacting added, player's Force name altered.
  • xZerg 8 - Full voiceacting added, small changes to the ending cutscene.
  • xProtoss 10 - String changes.




Humanity first. No matter the cost.

Dec 12 2019, 12:28 pm IlyaSnopchenko Post #73

The Curious

Quote from UEDCommander
Quote from Zincoshine
It's not random, XML is cancer and its good to move away from it towards JSON.

In the meantime the game has 24 chromium processes for UI rendering.
So how does this influence the performance and system load? Did it get noticeably worse?



Who am I, and why should I care?

Dec 12 2019, 11:41 pm UEDCommander Post #74



Quote from IlyaSnopchenko
So how does this influence the performance and system load? Did it get noticeably worse?

That story you can learn by opening official bnet forum and checking out any lag issue threads created since the UI update.



Humanity first. No matter the cost.

Dec 13 2019, 9:53 am IlyaSnopchenko Post #75

The Curious

I see. Not pretty.



Who am I, and why should I care?

Jan 2 2020, 5:26 pm Zincoshine Post #76



Quote from UEDCommander
Quote from Zincoshine
the constant grammar mistakes made it impossible to take the story seriously anymore and I had to stop

You should try out Episodes 2, 5 and 6, they're the most fleshed out ones in terms of language. Fixes for the rest are pending.

I'll re-review the campaign once you have de-stratostygoed the remaining three episodes then :)



None.

Feb 16 2020, 1:44 am UEDCommander Post #77



Blizzard does love to break my stuff with surprise updates, but on the bright side, necessity to update makes me include some actual changes as well.

  • Global - Mod updated for compatibility with the latest game version.
  • Global - Primals have evolved an ability to set rally points again.
  • Global - Added custom unit voicelines to Arcturus Mengsk.
  • Global - Fixed an issue with some of the Primal units being producible regardless of available Control.
  • Global - Fixed HD2 loading screen.
  • Protoss 06 - Full voiceacting added.
  • xZerg 5 - Partial voiceacting added.
  • xZerg 6 - Improved Zurvan's voicelines quality.
  • Mapping Suite - Names of Primal upgrades are now properly displayed, added several notes about proper setup for Assimilation upgrades.


Post has been edited 1 time(s), last time on Feb 16 2020, 1:50 am by UEDCommander.



Humanity first. No matter the cost.

Feb 22 2020, 4:44 pm Zincoshine Post #78



Glad to see this is still being worked on. I've removed your entry in my campaign review QA spreadsheet because I felt my earlier review on your campaign was very unjust, especially since this campaign wasn't even finished at the time (pronogo's archive implied it was finished and at the time I wasn't aware of how disastrously inaccurate and inconsistent the information on that archive actually is). I've put your campaign near the end of my spreadsheet meaning you should have several months to finish this campaign before I plan to review it again. by the way, if you need help with voice acting I would be more than happy to help even though the quality isn't likely to be very good since I only have a standard built in laptop microphone.



None.

Options
Pages: < 1 2 3 4
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:40 am]
IlyaSnopchenko -- Prolly changed a couple of formats around again, too...
[10:39 am]
IlyaSnopchenko -- Effin rodents
[10:38 am]
Suicidal Insanity -- If nobody else does before then
[10:37 am]
Suicidal Insanity -- Will have to check after work
[10:36 am]
IlyaSnopchenko -- Ew... if it's breaking compatibility again, I'm not setting it up for a while.
[10:34 am]
IlyaSnopchenko -- What's going on? Do we have a new patch out?
[10:22 am]
Suicidal Insanity -- I haven't tested with the latest update, I would hope blizzard stopped randomly breaking it :(
[03:05 am]
jjf28 -- o and it's an anti-hack update, coo
[03:05 am]
jjf28 -- o, updated like half a day ago, but idk
[02:35 am]
RdeRenato -- scmdraft not working since last SCR update?
Please log in to shout.


Members Online: Roy, turbo458446, IlyaSnopchenko, Radoslawe, Walentyc