Staredit Network > Forums > SC1 Map Showcase > Topic: Nexus Destroyer Remaster v-CK (Beta 0.1V)
Nexus Destroyer Remaster v-CK (Beta 0.1V)
Jun 10 2018, 7:34 am
By: Cool-Knight  

Jun 10 2018, 7:34 am Cool-Knight Post #1



Quote from Title
// Title

Nexus Destroyer Remaster v-CK (Beta 0.1V)

Hello Everyone. Welcome to Remaster a old classic map. Nexus Destroyer Remaster, by: Cool-Knight.

Map is playable.



Quote from INFORMATION
// INFORMATION
  • Tileset: Ice World
  • Genre: Attack/Defense
  • Player(s): 6 [Computers 2]
  • Dimensions: 96 x 96
  • Size: Unknown since it will always change.


  • Map Version: Beta 0.1V (Ready for feedbacks and testing!)

    Here what's gonna be inside of the map:
  • Map Has LOTS of EUDS.
  • More is coming soon to this!
  • Coming soon....

    Please Post Feedback in this topic.
    OR: The Discord Group: Brood War - UMS Community. If you are from there: https://discord.gg/saN3Qe9

    Thanks! - Cool-Knight.

    P.S: And please give me any kind of feedback, and I will hope to make this most amazing REMASTER MAP EVER! :D

    -Also...This cost me money/time....Which is hard on me...if you like you can go to my site and go to the bitcoin tap, and do those free stuff it will help me earn me few $$. Thanks CK-



Quote from Old Update Logs
// Old Update Logs


SCREENSHOTS/Images
New Map Screenshots. (in-game.)
Collapse Box





Quote from Updates
// Lastest Update:

Here what was removed.
Quote

Taking the: "Pick units with civ to spawn." - Removed.
Use: Civ to move to (Top. Right. Bottom. Left. Middle.) - Removed.
Scored kills. - Removed. (Gonna go on base on unit kills.)
[I will fix this later...]


Here what was added/new.
Quote
New: Lots and lots of EUDS.
Added: Names on units inside the buildings if you hover over the units you will see example: "Train 8 Marines = 8 Marines."
Added: The Masser.
Added: Protoss Obs. :)
Added: A place where you can get more zerg units to spawn. (Zerg Lavra itself.) :)

Here what was fixed.
Quote
None. Since this is a remake/remaster. :)
Fixed in Remaster.
Fixed: Spawns for units. (Zerg.)
Fixed: Getting no money.
Fixed: Killing when go out of bounds.
Fixed: Players not getting the units.
Fixed: Some errors and mistakes. (Triggers.)
Fixed: Another error. (Triggers.)
Fixed: BC Timer. Timer was OVER 9000!!!

Quote from Coming Soon
// Upcoming changes, to the map:
  • Nothing....(ATM)
All for now...


Quote from Map %
// Map %
  • Terrain
    Progress: 25%

  • Triggers Unknow
    Progress: 1%

  • Map %
    Progress: 5%

  • Map being done?
    Progress: 2%



Quote from Topic Edit
// Topic Edits/Updates.
1. Topic-Update: As of 6/10/2018 12:30PM (Added Map. Topic Fixs.)
2. Fixed Images.
3. Update: Added few more things to the bug FIX in the map.



--------Please Bear with me as this map grows and this topic becomes better edit and improves over time, THANKS! :D-------

Attachments:
Nexus Destroyer Remaster v-CK.scx
Hits: 1 Size: 141.85kb

Post has been edited 3 time(s), last time on Jun 11 2018, 5:03 am by Cool-Knight.



I make StarCraft BroodWar Maps! Servers I'm On: USEast/USWest!

You can also find me at. My Website! My Akas: SHANE-009

Follows and obey SEN Rules: The Rules.

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[12:48 am]
O)FaRTy1billion[MM] -- with remaster you can switch between HD and SD graphics by pressing F5
[12:48 am]
O)FaRTy1billion[MM] -- ya, they're basically just skins
[12:45 am]
Ultraviolet -- Yeah I think so too, that's why you can have people playing free version SC, or SC:R or SC Carbot all in same game
[12:29 am]
ProtoTank -- I agree, I think that SC:R is actually just a skin on top of everything
[11:56 pm]
Ultraviolet -- I believe if you're playing a version of SCBW that is compatible with Battle.net, it will apply to you either way, but I'm not certain of that.
[11:05 pm]
ProtoTank -- unless it doesn't matter
[11:05 pm]
ProtoTank -- I actually don't have SCR installed
[10:52 pm]
Ultraviolet -- Sure thing. Another tidbit, if you're interested in using EUD Editor 2, you need to download a copy of SCBW version 1.16.1 and link EUD Editor 2 up to the StarDat.mpq BrooDat.mpq and patch_rt.mpq from that copy since Blizzard recently decided to get rid of those mpqs from the current version of SC:R
[10:04 pm]
ProtoTank -- I'm sure that's old news, but thanks for sharing
[05:53 pm]
Ultraviolet -- It's definitely not quite as expansive in possibility as modding, but it kind of feels like a hybrid of modding and mapping while retaining the ability to play on Battle.net.
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