Staredit Network > Forums > SC1 Map Showcase > Topic: Desert Strike Night Remastered
Desert Strike Night Remastered
Feb 2 2018, 10:48 pm
By: Lanthanide  

May 13 2018, 1:45 am Lanthanide Post #21



The file was actually 3.20 (check filename), I just hadn't edited the file description. Now updated.



None.

Sep 26 2018, 6:57 am 3FFA Post #22



Hey Lanth, been a long time. I just downloaded DSNR for the first time and hosted three or four different games, won all of them. Very easy to pickup again, and each game had new players that picked up the basics in the middle of their first or second playthroughs.

"Flames on the crystal formation indicate your upgrade level to your allies"
This isn't intuitive enough. I downloaded the new map and found it really frustratingly unintuitive. I just used the top left gas counter and my own gas count to try and tell. Which worked fine since I only played 2v2 matches tonight.

As far as balance goes, my matches weren't at a high enough level to really assess it properly. So far it feels very linear. ie. higher tech units beat lower tech units, and the cases where lower tech might beat higher tech, there is a cap on the lower tech. After playing the SC2 versions, it leaves me wanting for lower tech to be a bit more viable. With that said, I only played a few games and this was my first impression.
Using Terran with an STF-Sleepy style of build still works, so that was nice to see. I was saddened seeing the tanks locked into siege mode though.



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[07:44 am]
O)FaRTy1billion[MM] -- Pr0nogo
Pr0nogo shouted: they have it in sc though?
i meant in sc
[07:21 am]
Pr0nogo -- a scattered army also reaches the enemy much sooner than a few control groups in a conga line
[07:21 am]
Pr0nogo -- in sc2 units collide into one another, in war3 formations are permanently on
[07:20 am]
Pr0nogo -- scattering your army gives way better damage absorption for one, especially vs aoe
[07:20 am]
Pr0nogo -- bwapi's been around for years
[06:48 am]
NudeRaider -- since when does BWAPI exist?
[06:20 am]
NudeRaider -- Pr0nogo
Pr0nogo shouted: war3 and sc2 give you no precision
not sure what'S that supposed to mean... I mean sure can push each other, but how is the alternative - scattering your army all over the map at choke points - any better?
[06:16 am]
NudeRaider -- or to go around areas, scout bases and so on.
[06:15 am]
NudeRaider -- I mostly use it to repair stuff without having to check it all the time
[06:14 am]
NudeRaider -- Pr0nogo
Pr0nogo shouted: they have it in sc though?
lol. Yes. But units make a short pause on each waypoint, making it not particularly useful to get somewhere faster.
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