Staredit Network > Forums > SC1 Map Showcase > Topic: Project: Nemesis
Project: Nemesis
Jan 15 2018, 11:06 am
By: Pr0nogo  

Jul 2 2018, 11:46 am Pr0nogo Post #21



2 July 2018-
fix: various command card tooltips
fix: wireframes for Patriot (DuGalle), Skitterer, Skywing, Interdictor
fix: numerous AI issues introduced in earlier SC:R patches
update: minor terrain optimization
add: cut-down hydra-style briefing

still working on-
fix: rare freeze (need more testing, theoretically due to AI defense in late-game stages)
fix: unstable targeting by AI (may have to find a new solution due to SC:R patches)
add: alternate AI personalities to increase replay value
add: Kerrigan phase alerts/taunts




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[07:15 am]
MasterJohnny -- too much technobabble
[06:36 am]
jjf28 -- ?
[06:25 am]
KrayZee -- ?
[05:43 am]
jjf28 -- !
[05:10 am]
O)FaRTy1billion[MM] -- !
[05:03 am]
Leeroy_Jenkins -- !
[11:42 pm]
Vrael -- well there's a variety of situations, but yes, ass-kissing is one of them
[11:31 pm]
jjf28 -- so is that how all these people that don't know anything get manager positions? ass kissing?
[07:42 pm]
Vrael -- aka do no work and schmooze some execs into a well paying job
[07:41 pm]
Vrael -- while I "get on my feet"
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