Staredit Network > Forums > SC1 Map Showcase > Topic: Nemesis Omega
Nemesis Omega
Jan 15 2018, 11:06 am
By: Pr0nogo  

Jul 2 2018, 11:46 am Pr0nogo Post #21



2 July 2018-
fix: various command card tooltips
fix: wireframes for Patriot (DuGalle), Skitterer, Skywing, Interdictor
fix: numerous AI issues introduced in earlier SC:R patches
update: minor terrain optimization
add: cut-down hydra-style briefing

still working on-
fix: rare freeze (need more testing, theoretically due to AI defense in late-game stages)
fix: unstable targeting by AI (may have to find a new solution due to SC:R patches)
add: alternate AI personalities to increase replay value
add: Kerrigan phase alerts/taunts




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[01:59 am]
jjf28 -- hresult return type tho :O
[10:30 pm]
Suicidal Insanity -- New code today:virtual HRESULT FireWeRequireMoreLocations( __in MapLocations *locationTable )'
[10:19 pm]
lil-Inferno -- tru
[08:35 pm]
Ultraviolet -- lmao
[2019-2-19. : 12:09 am]
jjf28 -- ><>
[2019-2-18. : 9:58 pm]
Moose -- Ya, raid the fridge after he run out of food in mommy's basement XDDDD
[2019-2-18. : 9:12 pm]
NudeRaider -- Voyager7456
Voyager7456 shouted: And when was the last time you raided anything?
does the fridge count? :awesome:
[2019-2-18. : 7:10 pm]
Dem0n -- needs context for something featured in one of the most active threads on this site lmao
[2019-2-18. : 6:08 pm]
Voyager7456 -- And when was the last time you raided anything?
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