Staredit Network > Forums > SC1 Mapping Tools > Topic: [EUD/EPD] Amazing new Trigger Editor [Stable]
[EUD/EPD] Amazing new Trigger Editor [Stable]
Dec 31 2017, 9:09 pm
By: T-warp
Pages: < 1 2 3 4
 

Jan 10 2018, 10:35 am T-warp Post #61



Quote from MTiger156
Starting getting error when changing weapon properties, though it hasn't happened in the past.
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This exception was thrown after you tried to copy a trigger. Without any further details it's useless (I can't test all possible triggers to find out which causes this). Give me the map or the trigger that caused this.



None.

Jan 10 2018, 3:10 pm MTiger156 Post #62



These 2 triggers cause the error when copied. (Putting glaive wurm on ghost, subterannean spines on zergling)
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Jan 11 2018, 7:20 pm T-warp Post #63



Quote from MTiger156
These 2 triggers cause the error when copied. (Putting glaive wurm on ghost, subterannean spines on zergling)
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Alright, listen. It's not a bug (shouldn't crash, but it shouldn't pass either). According to my reverse caclulator (link), what you're trying to do is change ground weapons for 4 objects starting at ID 104 (units 104, 105, 106 and 107). You are using SETs (which is cool), but the value 2189591089 (in hex 0x82828231, formatted to 0x82, 0x82, 0x82 and 0x31) cannot be used as it exceeds "integer" type and SCMDraft seems to cut it down to 2147483647 (in hex 7FFFFFFF, formated as 0x7F, 0xFF, 0xFF and 0xFF), which is invalid as fuck as there's no weapon for index 0xFF. Either use negative value for this (should be -4252859854, not sure what will/won't work), or don't use SCMDraft for inserting such high values. Does it really work in game? (copy these triggers to trigedit, check/save, close, open trigedit again and check values again). Also, make sure you have latest SCMDraft version (could be fixed already).



None.

Jan 11 2018, 8:08 pm MTiger156 Post #64



I did eventually get these triggers to save without crashing your editor. Amazingly, they are working in-game. I notice that 2189591089 was decreased by 1 (2189591088) and 829237122 was significantly changed to 1834372994, while my intended changes are still present. Though I'm not knowledgeable on this subject, I take it that I'm very lucky.




Jan 11 2018, 8:20 pm T-warp Post #65



Quote from MTiger156
I did eventually get these triggers to save without crashing your editor. Amazingly, they are working in-game. I notice that 2189591089 was decreased by 1 (2189591088) and 829237122 was significantly changed to 1834372994, while my intended changes are still present. Though I'm not knowledgeable on this subject, I take it that I'm very lucky.
Very lucky indeed



None.

Jan 12 2018, 12:08 am MTiger156 Post #66



After some experimentation, I have figured out the following:
-Changing the weapon on Infested Duran will be invalid 95% of the time.
-Changing weapon effect of C-10 Canister Rifles will be invalid 50% of the time (weird).
-It is possible to program missile turrets to shoot ground units, but if you go to compile triggers in SCMD's TrigEdit, it will become invalid.
-Programming tanks to shoot air units is valid at first, but when in-game, the turret will suddenly disappear and the game will crash within the next 10 seconds.




Jan 12 2018, 1:57 pm T-warp Post #67



Added "Set Player Color" as experimental action, solved "Key Detection" (it now works), fixed probably a bunch of stuff, like tech and upgrade detection...



None.

Jan 16 2018, 2:21 am Ultraviolet Post #68



Been having a lot of fun messing around with this tool. Great job! I'm having the unfortunate problem of being unable to compile my triggers in TrigEdit after using your program to create EPD triggers. Is there any way to work around this?

Edit: Nvm, was told to update SCMDraft to latest version, and it's working now.

Post has been edited 1 time(s), last time on Jan 16 2018, 2:46 am by Ultraviolet.




Feb 27 2018, 7:24 am lifebot Post #69



Hi Tarferi

I just realized Bitz banned you on discord. I lifted the ban, I don't know why he did it. I removed him as the admin for now for that.

I also didn't know you made the discord server the main discussion chat. Please come talk to me on discord when you see this.

Post has been edited 1 time(s), last time on Feb 27 2018, 7:30 am by lifebot.



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