Yep, epic-scale UMS maps didn't get any more feasible in the AI department, it seems. Maybe even less feasible if you use custom level/insane scripts stacked on top of one another depending on what their define_max limits are (AI might make more units than it did before = more problems due to low guard limit).
I Like the double bullet/sprite limit but could be Even better if the ratio was higher. Higher sprites/bullets increase than units increase, is really needed in ds maps.
Post has been edited 1 time(s), last time on Nov 6 2019, 6:35 am by GGmano.
A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl
Ill try do my best in making all youre watchers happy
The maps I made are tweaked into perfection and maximum strategy added