Did you enjoy classic Evolves FFA Choices? It's back and remastered!. New and returning players enjoy!
- Evolves Remastered Features:
- New Strategy's.
- Meticulously Tested.
- New Progression. (Proper Calculation)
- New Abilities. (Review Changes)
- New Bonus System. (Review Changes)
- Supports #x2.0-2.9 game speeds.
- Evolves Remastered History:
~---------------------------------------------3.9---------------------------------------------~
- Fixed bug that was reported in #x2.5 - #x2.9+ game speeds.
~---------------------------------------------3.8---------------------------------------------~
- Players can now observe after being eliminated.
- Players can now use the ability Immunity.
- Players can now use the ability Vitality.
- Players can now vote to ban other players.
- Players can now suicide air or ground using mind control.
- Players can now mind control for game information.
- Players can no longer siege there tanks.
- Players can no longer use emp shock wave.
- Players can no longer abuse self-irradiate.
- Players can no longer block selections.
- Players will no longer see attack warnings.
- Players will no longer get points for inactivity. (Tactical Fix)
- Players (all) in good match can reach last level in concurrent.
- Fixed bug causing massive unit congestion. (Major Fix)
- Fixed bug allowing units to spawn before selecting.
- Fixed bug where cannons were not stacked properly.
- Fixed bug where mass lock was not aligned with cannons.
- Fixed bug where players units can drift outside the arena.
- Fixed bug where score table was not consistent. (Major Fix)
- Fixed bug where player base dimensions were not equal to another. (Major Fix)
- Fixed bug where Vitality would retain status on units.
- Vitality timing has been reduced to 10 seconds. (was 15)
- Vitality time remaining is now displayed on the gas.
- Immunity time remaining is now displayed on minerals.
- Added new "Bonus System" that rewards all periodically and no longer indefinitely.
~ All bonus rounds will last 1 minute before ending. There is a total of seven rounds. ~
~ All bonus allocations are now at 50x's (was x1) there classic since it's periodically ~
~ All bonus maximum allocations throughout the elapsed time will be 840k for each. ~
~ All bonus allocations will not be rewarded to players who are no longer living. ~
- Added new "Ability's System" that let's players activate power ups in various situations.
- Immunity: This will make your cannons invulnerable for 60 seconds. (Visual Timer Added)
- Vitality: This will make your units invulnerable for 10 seconds. (Visual Timer Added)
- Sudden Death Mode: This automatic ability effects all when the elapse time reaches zero.
- Evolves Remastered Unit Changes:
~---------------------------------------------3.9---------------------------------------------~
- None
~---------------------------------------------3.8---------------------------------------------~
- Alpha armor has been reduced to 15. (was 20)
- Omega armor has been increased to 90. (was 85)
- Infested kerrigan has been replaced. with probe.
- Fenix legacy damage has returned. (was nerfed)
- Probe legacy damage has returned.(was nerfed)
- Probe armor has been reduced to 18. (was 20)
- Probe has been renamed to deadly probe.
- Reduced Hyperion ground damage is now 125. (was 182)
- Battlecruiser ground damage now 55. (was 65)
- Devoring One armor increased to 45. (was 40)
- Sudden Death now has a blackout effect.
- Fixed Vitality bug where some units retain status.
- Vitality timing has been reduced to 10 seconds. (was 15)
- Vitality time remaining is now displayed on the gas.
- Immunity time remaining is now displayed on minerals.
Download: Click Here
Post has been edited 107 time(s), last time on Jul 2 2021, 11:25 pm by MidNighTime.
None.