Staredit Network > Forums > SC1 Map Showcase > Topic: Random Hero Arena
Random Hero Arena
Sep 29 2017, 4:25 am
By: Pauper  

Sep 29 2017, 4:25 am Pauper Post #1



Random Hero Arena
Defeat your enemies aboard the barren space station known as "The Arena."

Hello Everyone,

I have finally completed my map. It is a mix of a golem map with elements from Poker Defense and those Korean random unit defenses. I am not good at writting descriptions but I have got a lot of positive reviews from my testers.

Objectives:

Required
- Destroy your enemies Missile Turrets

Optional
- Complete quest

Map Preview: https://imgoat.com/uploads/7c6a1e7ce5/46650.jpg

Features -

- 20+ Heroes and some hiddens ones
- 5+ quest
- 3 super abilities
- 5 levels of "golem" spawn units
- Singe player mode (Player 1 only)


Changes v1.2b:

- Sprites removed in 'b' beta version as more fixes will be made
- More balance changes
- Increased health of missile turret by 200
- Removed one Ghost V from bunker and added a "Super Marine"
- Increased armor of A heroes
- Fixed bug where player 3 observer wasn't immune to damage
- At map start up 50 Ghost are created to speed up the game at start

Changes v1.1:

- Minor balance fixes
- Visual updates
- High terrain under hero spawn to increase chance of survival at spawn time
- Changes to solo play

Enjoy!!!!

Bitz

Attachments:
RandomHeroArena1.2b.scx
Hits: 0 Size: 37.57kb

Post has been edited 10 time(s), last time on Oct 3 2017, 7:32 pm by Pauper.



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

Sep 29 2017, 5:17 pm ScOULaris Post #2



Sounds interesting. How does a singleplayer mode work in this? I wouldn't think that the Brood War AI would really work for a map of this type.



None.

Sep 29 2017, 8:46 pm Pauper Post #3



Quote from ScOULaris
Sounds interesting. How does a singleplayer mode work in this? I wouldn't think that the Brood War AI would really work for a map of this type.


Hi Scoularis,

Singe player mode is more like a zombie style map where enemies constantly spawn and attack your base. It was originally added so I could test out units and balancing but turned out to be quite fun. So if no other players are present ghost start spawning in the middle every 30 seconds and attack your base. I haven't beat it yet. Fun to try and survive for as long as you can though..

Thanks!



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

Oct 2 2017, 10:44 pm Pauper Post #4



Changes v1.2b:

- Sprites removed in 'b' beta version as more fixes will be made
- More balance changes
- Increased health of missile turret by 200
- Removed one Ghost V from bunker and added a "Super Marine"
- Increased armor of A heroes
- Fixed bug where player 3 observer wasn't immune to damage
- At map start up 50 Ghost are created to speed up the game at start



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[06:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
[2019-10-16. : 3:31 am]
martosss -- FaRTy1billion
FaRTy1billion shouted: how about 5 minerals
you can't even get a scarab with those!
Please log in to shout.


Members Online: C(a)HeK, Roy, izujaxuc, jjf28