Staredit Network > Forums > Modding Projects > Topic: StarCraft: Dawn of Change
StarCraft: Dawn of Change
Jul 6 2017, 1:28 pm
By: Black_Overseer  

Jul 6 2017, 1:28 pm Black_Overseer Post #1




StarCraft: Dawn of Change

This will be about the UED after 3 years later the brood war.
There was a change of the power and a huge growing of technology...

Liberate
Koprulu Sector


Screenshots


Download


Credits


Post has been edited 4 time(s), last time on Feb 3 2019, 7:56 am by Black_Overseer.




Jul 6 2017, 2:15 pm Black_Overseer Post #2



Voyager7456 and FaRTy1billion
Thank you so much for sending me Atrox Pak Converter. :)

but, I'm worried about adding more new units.
DOC Project is completed yesterday...




Jul 6 2017, 2:47 pm Corbo Post #3

ALL PRAISE YOUR SUPREME LORD CORBO

Holy fuck.

Can't wait to play this and use that field devastator.

Just. Holy Fuck.



fuck you all

Jul 6 2017, 3:16 pm Black_Overseer Post #4



Quote from Corbo
Holy fuck.

Can't wait to play this and use that field devastator.

Just. Holy Fuck.

Spiderlord Build

- Using Zerg Queen Infestation spell, infest UED Reinforcement Ark!

I hope you enjoyed it. :)




Jul 6 2017, 3:45 pm Voyager7456 Post #5

Responsible for my own happiness? I can't even be responsible for my own breakfast

I've been following this mod for quite a while and it is seriously one of the most impressive projects I've seen. Great job, and congratulations on release! I can't wait to give it a couple plays tomorrow!



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Jul 7 2017, 12:10 am Black_Overseer Post #6



Quote from Voyager7456
I've been following this mod for quite a while and it is seriously one of the most impressive projects I've seen. Great job, and congratulations on release! I can't wait to give it a couple plays tomorrow!

Thank you :)
next new unit will be Atrox Heavy Tank or ATV




Jul 8 2017, 4:18 am Voyager7456 Post #7

Responsible for my own happiness? I can't even be responsible for my own breakfast

We encountered a crash - not sure exactly how to reproduce it. But it seemed to occur when a couple of Plasma Behemoths were killed by Inquisitors in the middle of attacking.



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Jul 8 2017, 4:23 am Black_Overseer Post #8



Quote from Voyager7456
We encountered a crash - not sure exactly how to reproduce it. But it seemed to occur when a couple of Plasma Behemoths were killed by Inquisitors in the middle of attacking.
got it.
Thank you for submitting your bug report!




Jul 8 2017, 4:47 am Pr0nogo Post #9



Another bug report: loading Greater Archdeacons into Shuttles crashes the game. Maybe a wireframe issue?

Thanks for the mod, great work! We're really enjoying it.




Jul 8 2017, 4:51 am Black_Overseer Post #10



Quote from Pr0nogo
Another bug report: loading Greater Archdeacons into Shuttles crashes the game. Maybe a wireframe issue?

Thanks for the mod, great work! We're really enjoying it.

Ok, I'll check to see.

Thank you for playing :)




Dec 15 2018, 4:31 pm Black_Overseer Post #11






upcoming dawn of change update.

+new or change UED units
+challenge maps (no storyline)


ps. It's been a long time...
I am happy to work around to get rest.




Dec 15 2018, 4:38 pm Voyager7456 Post #12

Responsible for my own happiness? I can't even be responsible for my own breakfast

Awesome, I'm glad to see DoC is getting more updates!



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Dec 15 2018, 4:52 pm Black_Overseer Post #13



Quote from Voyager7456
Awesome, I'm glad to see DoC is getting more updates!
i'm back :)




Dec 15 2018, 4:52 pm Black_Overseer Post #14



I'm looking for the good zerg sprite.

like this style.

it's from shattered galaxy image.

i can't find anymore.




Dec 19 2018, 3:08 pm Black_Overseer Post #15








Dec 20 2018, 4:26 am lifebot Post #16



dope



None.

Dec 20 2018, 9:55 am Pr0nogo Post #17



Distortion effect makes the game hard to read. I'd suggest removing it or toning it down.




Dec 20 2018, 6:48 pm Voyager7456 Post #18

Responsible for my own happiness? I can't even be responsible for my own breakfast

I don't think it's strong enough to be a big issue, from what we can see in that screenshot.



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Dec 23 2018, 4:03 pm Black_Overseer Post #19



Quote from Pr0nogo
Distortion effect makes the game hard to read. I'd suggest removing it or toning it down.

It changed.









:D

Post has been edited 1 time(s), last time on Dec 23 2018, 4:12 pm by Black_Overseer.




Dec 24 2018, 6:34 pm Black_Overseer Post #20











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[05:37 pm]
Suicidal Insanity -- Ya I noticed that when I dug out that link
[05:27 pm]
Pr0nogo -- none of the others work btw, not sure if they even exist though
[05:20 pm]
Pr0nogo -- ok, i'll smash some men and send you anything they (I mean I) find
[03:44 pm]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: i don't know what you're asking for really
Something like http://www.stormcoast-fortress.net/cntt/formats/font/
[03:14 pm]
Pr0nogo -- i don't know what you're asking for really
[03:14 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: I also still could use spec sheet for the formats to make sure I am using them correctly - it appears BWscript doesn't have string names? Or they are in a different spot?
what does a spec sheet look like
[02:02 pm]
Corbo -- Suicidal Insanity
Suicidal Insanity shouted: I had thought it loads it from the MPQs and parses it, so I was working on re-implmenting that with the MPQ code changes, and then noticed that it does grab the MPQ interface but then ignores it :X
nice
[09:23 am]
Suicidal Insanity -- I also still could use spec sheet for the formats to make sure I am using them correctly - it appears BWscript doesn't have string names? Or they are in a different spot?
[09:22 am]
Suicidal Insanity -- I had thought it loads it from the MPQs and parses it, so I was working on re-implmenting that with the MPQ code changes, and then noticed that it does grab the MPQ interface but then ignores it :X
[09:03 am]
Pr0nogo -- ok, i'll explore that when you have that changed
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