Staredit Network > Forums > SC1 Map Showcase > Topic: StarCraft: Inconsummate
StarCraft: Inconsummate
Jun 11 2017, 10:45 am
By: Pr0nogo
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Mar 21 2018, 2:54 am Pr0nogo Post #81



I have shipped an update to the 2017 version of Inconsummate that preserves the original difficulty while fixing critical bugs in maps 3 and 6. No other changes have been made, and unless a critical bug is discovered, no further development will take place. The 2018 version will be significantly more difficult, with advanced AI, improved custom terrain, and superior design. This will be representative of the quality and design philosophy you can expect from my projects in the future.




Mar 29 2018, 8:06 am Sato Post #82



Just wanted to stop by and say great job on this, all the time, effort and love put in shine through imo.

Going to fully run through this on stream after I actually finish the vanilla BW campaign, might get a few more people interested in checking it out!



None.

Mar 29 2018, 8:13 am Pr0nogo Post #83



Thanks for the interest. If you're decently skilled at the game you ought to play the updated version once it's out. And let me know if you have any feedback so I can incorporate it into future projects.




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[01:27 pm]
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[01:26 pm]
Vrael -- jjf28
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[12:32 pm]
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[05:45 am]
NudeRaider -- jjf28
jjf28 shouted: but how will you handle the backward overflow from the resulting upward revenue stream dynamics?
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NudeRaider -- Vrael
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[02:20 am]
jjf28 -- but how will you handle the backward overflow from the resulting upward revenue stream dynamics?
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Vrael -- "HIRED"
[02:12 am]
Vrael -- jjf28
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