Staredit Network > Forums > SC1 Terrain > Topic: Pr0nogo's custom doodads
Pr0nogo's custom doodads
May 29 2017, 3:30 pm
By: Pr0nogo
Pages: < 1 2 3 4
 

Sep 21 2017, 6:03 pm Pr0nogo Post #61



Spire:






Sep 22 2017, 6:49 am Pr0nogo Post #62



Queen's nest:






Sep 23 2017, 5:17 am Pr0nogo Post #63



Greater spire:






Sep 24 2017, 6:08 am Pr0nogo Post #64



Ultralisk cavern:



Defiler mound:



Post has been edited 1 time(s), last time on Sep 24 2017, 6:45 am by Pr0nogo.




Sep 25 2017, 7:47 am Pr0nogo Post #65



I'm starting to update some of the older structures and complete work on the last few units that need to be created.

Here are some comparison shots for the updated graphics. Old -> new, as always.

Hatchery 1:


Lurker 1:


Nydus canal 1:


Nydus canal 2:


Spore colony 1:


Spore colony 2:


Sunken colony 1:


Sunken colony 2:


Extractor:


And here are some new graphics.

Lurker 2:


Ultralisk 2:


Defilers:



Post has been edited 8 time(s), last time on Sep 26 2017, 3:28 am by Pr0nogo.




Sep 26 2017, 3:38 am Pr0nogo Post #66



I've updated last night's ultralisk variation to make it look a bit more crumpled. Old -> new:



I've also done a host of additional graphics and updates and will continue to work throughout the night.

Devourers:



Guardians:



Infested Terrans:



Post has been edited 3 time(s), last time on Sep 26 2017, 9:47 am by Pr0nogo.




Nov 3 2017, 1:38 am Pr0nogo Post #67



Back to work on these for the first time in a while.

Updated the third infested terran variant. old -> new



Broodlings:



Queens:



Scourge:



Mutalisk #3:



Hydralisk #4:



Lurker #3:



Infested terran #1 update:



Ultralisk #3:



Scouts #3-4:



Supply depot #2:



I think that's everything for the ruined terrain project. I've done at least 1 graphic for every melee unit or structure across all 3 races. I'll return to this thread with other doodads, most likely tileset-specific ones. Thanks to everyone who's helped me out during the production of these!

Post has been edited 10 time(s), last time on Nov 3 2017, 5:38 pm by Pr0nogo.




Nov 4 2017, 9:44 pm Pr0nogo Post #68



A few extra variations of terran buildings are incoming. These should be the last assets I make before moving on to general terrain tiles.

Missile turret #3:



Bunker #2:



Goliath #3:



Goliath base (to match the goliath turret)



Post has been edited 3 time(s), last time on Nov 5 2017, 1:47 pm by Pr0nogo.




Nov 6 2017, 4:04 pm Pr0nogo Post #69



I've updated missile turret #3. old -> new



Photon cannon #3:



Updated command center and comsat. old -> new





Post has been edited 2 time(s), last time on Nov 6 2017, 7:48 pm by Pr0nogo.




Nov 10 2017, 1:10 am Pr0nogo Post #70



Updated fleet beacon. old -> new






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