Staredit Network > Forums > SC1 Map Showcase > Topic: Allied Commanders Shuttle Takedown, A SC2 Recreation!
Allied Commanders Shuttle Takedown, A SC2 Recreation!
May 23 2017, 1:37 am
By: IdealIdeas  

May 23 2017, 1:37 am IdealIdeas Post #1



Inspired by SC2's Allied Commanders maps I have made my own. It is highly similar to the one were you have to take out the shuttles but has some differences for added challenge/fun

Map is designed for 2 players! You cannot play it by yourself!


Download Link: http://www.mediafire.com/file/bfdhkuvtoyh1o62/Allied_Commanders_V1.scx

Here are all the features!

- 3 Commanders to choose from! Edmund Duke, Infested Duran, or Fenix (Dragoon)
- Each commander has 2 abilities.
- All 3 commanders join the fight! If they die, they will revive!
- Commanders should serve differently. Duke is hardcore land defense, Duran is a great shield buster, and Fenix is great at tanking damage.
- Each playthrough is different! Unlike SC2 where the shuttles always spawn in the same places, these shuttles will randomly spawn between 3 points and never spawn from the same location the next playthrough!
- The waves of land units that accompany each shuttle spawn from 3 different locations randomly as well, so defending is made more tricky.
- Just like the SC2 one, there is a completely optional objective of saving 3 crashed battlecruisers, saving them may help you in the end game.
- Destroying the computers base will actually aid you end game unlike SC2's where it means nothing.
- There is a fun, yet challenging twist at the end, just be prepared for it!
- Most text in the game is voice acted! I cant promise its good, but it should be acceptable.

I designed the map to be challenging, newer players may have difficulty playing this map. Now im not amazingly good at starcraft, but im hoping this is challenging enough for more skilled players as well and have fun with. If its not, I can make a harder version for the more skilled players if need be, just say so!

I have busted my ass for the last 3 months getting this working, so please give it a try and let me know if you like it!



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[10:33 pm]
Mini Moose 2707 -- MOOSE JOIN UP
[10:31 pm]
lil-Inferno -- MOOSE JOIN UP
[10:29 pm]
Dem0n -- MOOSE JOIN UP
[10:27 pm]
Mini Moose 2707 -- What if someone working on it already in secret repo O__________O
[10:27 pm]
Dem0n -- then again the slowness is mostly just server stuff so basically Moose just doing everything LMAO
[10:26 pm]
Dem0n -- But we can't do anything until moose gets all the server w/e shit done cuz who the fucc knows how to do that
[10:26 pm]
Dem0n -- It's already on github ROFL
[10:18 pm]
NudeRaider -- moose, get the SEN on git started so people can contribute. Wouldn't it be nice if things get done WITHOUT your involvement? Or. I don't know you just approving things? Finally no nagging responsibilities! Cmon, just a few days of concentrated work!
[10:15 pm]
NudeRaider -- Dem0n
Dem0n shouted: nice score X^ D
SEN uses 4 out of 10 possible optimizations. I'm impressed.
[09:45 pm]
O)FaRTy1billion[MM] -- NudeRaider
NudeRaider shouted: moose said he waits for it so he can continue
I'm 99% sure that's just moose making an excuse
Please log in to shout.


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