Staredit Network > Forums > SC1 Mapping Tools > Topic: Scmdraft - Doodad + Sprite layer requests
Scmdraft - Doodad + Sprite layer requests
May 4 2017, 9:34 pm
By: Suicidal Insanity  

May 12 2017, 5:47 pm O)FaRTy1billion[MM] Post #21

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Quote from Pauper
- Provide an option to change the terrain to cursor offset
- Snap the cursor to the top left the terrain square (especially with larger tiles)

I have a problem when doing anything over 32x32. Since the cursor snaps to the middle I can't easily place it along the edge of the map. It would be nice to have an option to have it snap to the 0,0 instead of mid,mid cordinates.
This is one of the few things I preferred about StarForge over SCMD. xD But a quick way around it is to zoom the map out so you can see the edges of the brush.



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May 12 2017, 5:59 pm Pauper Post #22



Yeah that is what I have been doing Farty. It can be difficult on larger maps to line up things when zoomed out all the way. I was always a SF guy myself. The biggest issue I had with SF was the minimap didn't reflect proper in-game colors. I would find the colors I want in SCM and then create color pallet then use SF.



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

Jun 30 2017, 8:43 pm pigy__G Post #23



For doodads/sprites it would be cool to select them based on images from somekind of menu instead of having them listed as numbers like "Doodad #77", which forces you to click through all of them till you find what you want.



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Jun 30 2017, 9:03 pm Suicidal Insanity Post #24

I see you !

Quote from pigy__G
For doodads/sprites it would be cool to select them based on images from somekind of menu instead of having them listed as numbers like "Doodad #77", which forces you to click through all of them till you find what you want.

There are doodad + sprite palettes

Main menu -> windows -> doodad palette; sprite palette.

They are even animated and resizable and filterable !




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O)FaRTy1billion[MM] -- NudeRaider
NudeRaider shouted: Lanthanide ya, I was pretty sure this must be the case, but I was referring to FaRTy1billion
i was mostly joking. I haven't seen any specs for it or anything other than vague comments
[10:02 pm]
Suicidal Insanity -- jjf28
jjf28 shouted: if you do parse those correctly I'll probably turn on sub-string recycling by default since it makes smaller map sizes, else I'll prompt the user before turning it on
I won't parse those correctly - I do not remember why, maybe it was the embedded nulls in stat_txt.tbl, but I clip strings at the next offset in the table header and don't search for a nul byte
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Dem0n -- ya he's in there
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NudeRaider -- Lanthanide
Lanthanide shouted: i don't know, but Armo does, so he can be asked
whcih discord? SEN?
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NudeRaider -- Lanthanide
Lanthanide shouted: and also there are tools right now that let you use it, so to say "no one can use it" is wrong
ya, I was pretty sure this must be the case, but I was referring to FaRTy1billion
FaRTy1billion shouted: nobody knows
[02:02 pm]
jjf28 -- if you do parse those correctly I'll probably turn on sub-string recycling by default since it makes smaller map sizes, else I'll prompt the user before turning it on
[02:01 pm]
jjf28 -- e.g. "asdf<NUL>" and "df<NUL" occupy the same space in character data but have two different offsets
[02:00 pm]
jjf28 -- hey SI, are you parsing STR sections with sub-string recycling?
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