Staredit Network > Forums > Modding Assistance > Topic: Two firegraft plugin requests
Two firegraft plugin requests
Apr 17 2017, 8:04 am
By: Pr0nogo
Pages: < 1 2 3
 

May 14 2017, 3:15 am Pr0nogo Post #41

D.A.D

Works like a charm! I'll let you know if there are any other issues, but it all looks good so far.

To clarify, the energy regen upgrade is linked to burst lasers, correct?




May 14 2017, 2:26 pm Voyager7456 Post #42

Responsible for my own happiness? I can't even be responsible for my own breakfast

Yes.



"Land of song"
Said the warrior bard
"Though all the world betrays thee
One sword, at least, thy rights shall guard
One faithful harp shall praise thee"

May 14 2017, 3:12 pm Pr0nogo Post #43

D.A.D

Looks like everything's in order, except....

Weapon ID 117 receives an upgrade from upgrade ID 55 that boosts its damage by 25 each increment. The goal was to have the Consume ability heal for the total value, but it seems it's only reading the base value, even if the player's researched the upgrade. I've even put the weapon on a throwaway unit as a test and it is successfully upgraded, but Consume still heals for 25 every time.

Any way that can be fixed?




May 14 2017, 3:37 pm Voyager7456 Post #44

Responsible for my own happiness? I can't even be responsible for my own breakfast

Ah, didn't realize the damage could be upgraded. Try this. It should now heal (base damage + damage bonus * upgrade level) health.

Post has been edited 1 time(s), last time on May 15 2017, 12:15 pm by Voyager7456.



"Land of song"
Said the warrior bard
"Though all the world betrays thee
One sword, at least, thy rights shall guard
One faithful harp shall praise thee"

May 14 2017, 7:20 pm Pr0nogo Post #45

D.A.D

Yep, working as intended now. Thanks!




May 15 2017, 9:42 am Pr0nogo Post #46

D.A.D

Alright, absolutely final request - I'd like to increase the energy regen upgrade's effectiveness.

Currently it's:
No upgrade: Standard
1 upgrade: 1.5x
2 upgrades: 2x

I want it to be:
No upgrade: Standard
1 upgrade: 2x
2 upgrades: 3x

Once this is done, the mod will be complete. Thanks to everyone who's helped!




May 15 2017, 12:14 pm Voyager7456 Post #47

Responsible for my own happiness? I can't even be responsible for my own breakfast

Done.

Attachments:
GPTP.qdp
Hits: 1 Size: 1330kb



"Land of song"
Said the warrior bard
"Though all the world betrays thee
One sword, at least, thy rights shall guard
One faithful harp shall praise thee"

May 15 2017, 12:27 pm Pr0nogo Post #48

D.A.D

You're the best. Thanks again!




May 15 2017, 10:47 pm KYSXD Post #49



Quote from Voyager7456
Wow, that was super simple once I actually had the time to sit down and investigate. The comparison checking if the unit is at max energy is wrong (on the GPTP repository as well). Corrected version posted below.

I never actually noticed this before, the last couple projects I've been working on have overrode Consume for other things.

BTW, could you add that problem to the Github repository as a new Issue thread?



None.

May 16 2017, 1:05 am Voyager7456 Post #50

Responsible for my own happiness? I can't even be responsible for my own breakfast

Done.

Attached is the plugin with logging disabled.

Attachments:
GPTP.qdp
Hits: 2 Size: 440.5kb



"Land of song"
Said the warrior bard
"Though all the world betrays thee
One sword, at least, thy rights shall guard
One faithful harp shall praise thee"

May 16 2017, 8:04 pm Pr0nogo Post #51

D.A.D

Thanks Voy!

The old windowed mode plugin overwrites all non-Firegraft changes when added to the exe. Is there a new one that only puts the game in windowed mode, and nothing else?




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