Staredit Network > Forums > SC1 Map Production > Topic: Hero Fortress 2 (remake)
Hero Fortress 2 (remake)
Mar 25 2017, 12:00 pm
By: MetalGear  

Mar 25 2017, 12:00 pm MetalGear Post #1

I know some of you are probably tired of me remaking the same map over and over, but I have some great ideas and improvements to go into this map.

This particular version will offer 2 extra heroes (11 in total) and instead of a shop where you buy items, each hero has 2 unique automatic abilities.

Also, the map will allow a total of 6 players (previously it was 4).

Tilset: Jungle
Size: 192*192
Players: 3 versus 3
Progress: 70%

How to Play
There are 2 teams. Each team must protect its Temple. To win, destroy the enemy Temple.

There are 2 rune locations on either side of the map that spawn bounty runes, granting 125 extra gold and XP.

Level up points
Every time you level up, you get to choose one of the following upgrades:
  • Raise your health.
  • Raise your mana and mana regeneration.
  • Get money. Spend on weapons and armor.
  • Unlock spells. Total of 6.

1: Blink Strike: Teleports to an enemy and stuns for 1 second.
2: Battle Cry: Forces nearby enemy heroes to attack you and gains 20 armor.
3: Dancing Blades: Creates a large army of melee attackers. Lasts 4 seconds.
4: Warrior's Guard: Adds 80 armor for 15 seconds.

Phantom Warrior
1: Mirror Images: Creates 3 mirror images. Lasts 10 seconds.
2: Reform: Swaps your position with a random image.
3: Phantasm: Replaces your hero with a hallucinated substitute.
4: Mass Replication: Creates 2 extra images for each unit on the battlefield (limit of 11 images).

1: Flash: Teleports to an enemy hero whenever it goes out of attack range.
2: Electrical Blast: Kills up to 2 spawn units and stuns enemy heroes for 2 seconds.
3: Voltaic Shield: Adds 20 armor and 10% spell resistance for 15 seconds.
4: Incinerate: Reduces the HP of all nearby enemies to 40%.

Frost Magus
1: Icy Shard: Stuns foes for 2 seconds whenever they cast a spell.
2: Cold Snap: Slows enemy heroes for 6 seconds and drains their mana.
3: Freeze: Freezes an enemy hero for 3 seconds and deals 300 damage.
4: Frost Archers: Creates a barricade of burrowed beasts.

1: Rally: Takes control of nearby allied spawn units for 15 seconds.
2: Beast Cage: Creates an impassible barricade. Lasts 5 seconds.
3: Primal Roar: Forces enemy heroes to run back to their Temple.
4: Spirit Heal: Heals you and adds 150 HP for each nearby allied spawn unit.

Dark Fiend
1: Incarnate: Summons a devilish beast. Limit of 3 units.
2: Sacrifice: Kills summoned units and redeems 200 mana per unit.
3: Hex: Causes an enemy hero's allies to attack it for 7 seconds.
4: Wild Beast: Summons a fierce beast for 50 seconds.

1: Learn Spell: Learns an enemy hero's first spell.
2: Boom Dust: Stuns an enemy hero for 2.5 seconds.
3: Magic Portal: Swaps your location with an enemy hero.
4: Doppelganger: Creates an image, dealing double hero damage. Lasts 8 seconds.

1: Gun Turrets: Builds 3 artillery guns. Lasts 30 seconds.
2: Mana Charge: Quickly regenerates mana for 15 seconds.
3: Rewire: Takes control of nearby buildings. Lasts 8 seconds.
4: Blast Gun: Builds a powerful siege weapon. Lasts 14 seconds.

1: Heal Wounds: Heals up to 100 HP for allied heroes.
2: Lethal Rocket: Stuns an enemy hero for 3 seconds and deals 600 damage.
3: Restoration: Restores full HP and adds 30% spell resistance for 5 seconds.
4: Medic's Ally: Creates a builder. See Mission Objectives for details.

Ultima Machine
1: Electricity Bolt: Prohibits an enemy hero from casting spells for 6 seconds.
2: Extremis Armor: Grants invincibility for allied heroes. Lasts 3 seconds.
3: Time Travel: Teleports you and nearby heroes back 10 seconds in time.
4: Sonic Boom: Stuns rival heroes for 4 seconds and kills all units below 700 max HP.

1: Trample: Kills up to 3 spawn units.
2: Spell Shield: Adds 30% spell resistance for 15 seconds.
3: Transform: Transforms into a rocket that runs towards and stuns an enemy hero.
4: Force Field: Pulls enemy heroes towards you. Lasts 3.5 seconds.

Post has been edited 4 time(s), last time on Mar 30 2017, 2:01 pm by MetalGear.


Mar 27 2017, 2:36 pm Zoan Post #2

Math + Physics + StarCraft = Zoan

Just in time for the remaster!

\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Apr 5 2017, 12:27 am MetalGear Post #3

After extensive testing and fine-tuning, the map is nearly complete! I'm just a little stuck on choosing a map title. My original plan was to name it Hero Fortress 2, but I came up with some more possible titles:

1. Heroic Strife
2. Sorcerer's Dream
3. Magic Mayhem
4. Warriors & Wizards
5. Eternal Heroes

Whichever gets the most votes I'll choose.

Apr 5 2017, 10:27 pm MetalGear Post #4

Map is finished! DOWNLOAD HERE!


Apr 8 2017, 10:11 pm MetalGear Post #5

Added new version: 1.7


- Added new secret hero: Shadowblade.
- Improved spell "Time Travel" (now teleports back 20 seconds).
- Changed spell "Freeze". Now deals no damage but lasts 5 seconds and has longer range.
- Changed spell "Frostbite" to "Ice Armor" (gives 5% spell resistance).
- Improved spell "Force Field" (now it targets all units, not just heroes).
- Fixed bug that gave XP when dead.
- Energy points restore for Dark Fiend on respawn.

Note: The way to choose Shadowblade is to visit all 4 corners of the hero selection box and then morph your Mutalisk at the Data Disc.


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