Staredit Network > Forums > SC1 Map Production > Topic: Skyrim RPG
Skyrim RPG
Dec 15 2016, 8:10 am
By: MetalGear  

Apr 18 2017, 8:20 pm ScOULaris Post #21



Quote from Zoan
This elder-scrolls map isn't as good as the others IMO. The spells were really underwhelming and no one really liked the stamina system.
I won't pass judgment until I try it out later tonight, but I feel like I could never criticize any of these MetalGear RPG maps given the craft on display in them. They are just too impressive for me to shit on them for little design choices or quirks.

RPG maps of this caliber being released in 2016-2017 is a miracle in itself. I can only hope that the Remaster yields enough of a BW resurgence to warrant more mapmakers returning to the fray to put out some new stuff.



None.

Apr 20 2017, 2:41 pm Stranger Post #22



Speaking of Starcraft Remastered, is there any news about the UMS features ?
Will "old" .scm / .scx maps be compatible ?
I kinda have a doubt =/



None.

Apr 20 2017, 2:47 pm ScOULaris Post #23



Quote from Stranger
Speaking of Starcraft Remastered, is there any news about the UMS features ?
Will "old" .scm / .scx maps be compatible ?
I kinda have a doubt =/
Yes, all old maps will work with the remaster unless they used EUD's.



None.

Apr 20 2017, 2:53 pm Stranger Post #24



Wow, that was a fast reply ! O_O

Great news, thanks! Would be amazing, with a fully functionnal Bnet server and all :D



None.

Aug 12 2017, 2:40 am ScOULaris Post #25



Hey MetalGear,

Hopefully you're still around. In 1.19 (and probably 1.18), you can't see which line you have highlighted in the menus once you start scrolling up/down. Do you think you could fix this issue and upload a new version? I really feel like playing through your maps right now, but this little quirk is quite bothersome.

Here's what happens with any menu:

- Bring up the menu and the top row is highlighted in a different color to show that it's selected
- Press either scroll up or scroll down in the Overlord menu
- The row loses its highlight, and now all rows remain grey so you can't tell which one you have highlighted until you select it in the Overlord menu



None.

Aug 17 2017, 8:30 am MetalGear Post #26



Yes I see the problem. Unfortunately when I re-installed Starcraft I lost all my maps so I can't fix the issue. But to be frank, I actually have no idea how to fix this issue anyway, which is a problem for my future maps to come. Anyone got any ideas?



None.

Jun 10 2024, 2:10 pm Oh_Man Post #27

Find Me On Discord (Brood War UMS Community & Staredit Network)

I downloaded a version 1.7 off bounding dot net and that didn't have the text issue?




Jun 10 2024, 9:24 pm Ultraviolet Post #28



Quote from Oh_Man
I downloaded a version 1.7 off bounding dot net and that didn't have the text issue?

IIRC, this was a temporary issue near the beginning of SC:R that got resolved, so I believe it should work even in the version ScOULaris was playing.



My Projects:

Impossible Ultraviolet | Impossible UV2 | Impossible UV3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

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Jun 11 2024, 10:36 am Oh_Man Post #29

Find Me On Discord (Brood War UMS Community & Staredit Network)

Nah 100% the issue still exists on version 1.5. We experienced it yesterday.




Jun 11 2024, 7:10 pm Ultraviolet Post #30



Ah ok. Maybe I'm thinking of something else. Didn't your Architect RPG experience some issue with persistent grey text ruining menus while SC:R was still in development?



My Projects:

Impossible Ultraviolet | Impossible UV2 | Impossible UV3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Jun 12 2024, 9:54 am Oh_Man Post #31

Find Me On Discord (Brood War UMS Community & Staredit Network)

Yeah, but that issue went away without me ever having to do anything.

I think this case is just a genuine bug.




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