This may be a trivial question but I've been scouring around the forums for a while without any luck. I'm using Datedit to mod and I want to change certain spell properties. I notice that the property which determines the spell effect of projectile spells in Datedit is the explosion property in the weapons tab. What would I need to do to access this property?
For example, I would like to access the explosion properties for the spell Ensnare. I would like to change the spell duration time and the amount by which a unit's speed is decreased. Is this possible to do, and if so how would I be able to change those properties?
I don't think properties like those are actually editable using DatEdit. Try using a FireGraft .exe edit. If it's not listed there, it's possible that you'll need to mess with it via a plugin.
ALL PRAISE YOUR SUPREME LORD CORBO
Maybe there's some FG edits for it that I don't recall at the moment, otherwise it's very doable via plug-in.
Some properties are accessible in Firegraft, but not others. Which plug-ins are you referring to specifically?
Edit: All good I found Corbo's topic after searching for a while.
Post has been edited 1 time(s), last time on Jul 29 2016, 8:08 pm by Zoko-TkZ.