Staredit Network > Forums > General StarCraft > Topic: Find the offset for built-in latency
Find the offset for built-in latency
Jul 27 2016, 7:36 pm
By: iCCup.xboi209  

Jul 27 2016, 7:36 pm iCCup.xboi209 Post #1
How would one go about finding the NetworkModeDelay variable? Is someone here willing to find it for 1.17.0?

Jul 27 2016, 8:55 pm Neiv Post #2

It was changed to from 5 to 2, which is same as in LAN.


Jul 27 2016, 9:20 pm iCCup.xboi209 Post #3

Thanks Neiv, found the offset now which is 0x26641C.

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[05:36 am]
O)FaRTy1billion[MM] -- nothing so far has been hugely detrimental or without simple workarounds (other than when it didn't let me compile at all XD)
[05:35 am]
O)FaRTy1billion[MM] -- to get around that I just used "Never" lol
[05:35 am]
O)FaRTy1billion[MM] -- I've just been using classic, I just noticed it when I was debugging something and it re-enabled it all
[05:02 am]
Suicidal Insanity -- In the meantime you can copy over an old trigedit plugin if you want, or see if anything else got broken
[05:02 am]
Suicidal Insanity -- FaRTy1billion
FaRTy1billion shouted: compiling text trigers also re-enables all disabled triggers D:
I'll fix that when I get back home.
[11:18 pm]
O)FaRTy1billion[MM] -- compiling text trigers also re-enables all disabled triggers D:
[10:54 pm]
O)FaRTy1billion[MM] -- the one I was using before didn't XD
[10:53 pm]
O)FaRTy1billion[MM] -- hooray, this opens the tileset palette when switching to that terrain mode
[10:41 pm]
O)FaRTy1billion[MM] -- new one compiles the EUDs successfully, thanks
[10:38 pm]
O)FaRTy1billion[MM] -- Specifically, " Set Deaths("Int:4925", "Terran Marine", Set To, 65537);" shows up as "EUD: Modify Unnamed Location's bottom edge: Set to 65537 pixels."
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