Well since removing air units weakens the AI's strategy, maybe you could try spawning additional ground forces in their base to compensate for the loss of the air units, in hopes the AI would use these in their raids.
I already have a 'dummy' computer for timed waves. I wanted an unpredictable AI to spice things up.
are you going to make a campaign or something?
You'll see in a bit. My map is almost done
None.
Oh yeah, you were working on the battleship terrain earlier, weren't you?
Good luck