Staredit Network > Forums > SC1 Terrain > Topic: Random Badlands Stuff
Random Badlands Stuff
Jul 12 2016, 8:49 pm
By: Sie_Sayoka
Pages: < 1 2 3 4
 

Jun 26 2019, 12:01 am Sie_Sayoka Post #61



Here are the latest files.

Attachments:
zombie city.scx
Hits: 4 Size: 165.64kb
stadium.scx
Hits: 4 Size: 39.55kb



None.

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[11:13 pm]
Suicidal Insanity -- There was a blue post to that effect, why would it be silly?
[08:37 pm]
NudeRaider -- Suicidal Insanity
Suicidal Insanity shouted: to do with the fact that macos is phasing out 32bit support
that would be silly but might still be true
[08:33 pm]
jjf28 -- there was a neat trick in 1.16.1 with the sprite structure... though it's not in SC:R
[07:43 pm]
Zoan -- I'll try it when I get home
[07:30 pm]
Zoan -- anyone know how to make selection persist through walking in fog of war with eud's? http://www.staredit.net/topic/7729/unread/#special
[02:17 pm]
Suicidal Insanity -- to do with the fact that macos is phasing out 32bit support
[02:17 pm]
Suicidal Insanity -- NudeRaider
NudeRaider shouted: The changes are all "under the hood" main reason for 64 bit is access to more than ~3.5GB RAM. Probably not relevant to Starcraft though.
it may, just maybe, just a littgle, havet
[2019-10-22. : 5:07 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider <3
even though I clearly put no effort into those arrows? :P
[2019-10-22. : 5:06 am]
NudeRaider -- http://i.snipboard.io/k3C9O2.jpg ... because all the main characters suffocated during this scene
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