Staredit Network > Forums > General StarCraft > Topic: Compilation of Requests for next StarCraft Patch
Compilation of Requests for next StarCraft Patch
May 26 2016, 1:10 am
By: iCCup.xboi209  

May 26 2016, 1:10 am iCCup.xboi209 Post #1



http://us.battle.net/en/forum/topic/20744814307

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They killed it :(

Here's what I have:


This list assumes that graphical fixes will be included in the next patch. Gameplay changes are not intended to be added to this list.

Bugs
  • Allocated memory for in-game HUD is not released when user leaves the game
  • Buffer overflow when storing too many future game actions during a replay
  • Sometimes, maps do not automatically begin downloading
  • Users playing with French or Belgian keyboard layouts must hold Shift in order to access numbers for selecting hotkeys
  • CPU throttling has no effect in the Battle.net login screen

Exploits
  • Buffer overflow when client attempts to write a long game name to a buffer(occurs when user clicks on a game in the game list)
  • Hackers can force Battle.net to IP ban other users by spamming join game packets, which causes other users to automatically send /astat for every packet
  • Hackers could steal CD keys because CD key hashes are sent in CLS2 packet 0x40, and the hash is easily brute forced because it's only 4 bytes long
  • acks could drop other players in-game by sending a game action packet only to that player, causing the player's client to execute the action and have a different game hash than everyone else. Could be fixed by verifying that everyone else has received the packet


Small Feature Requests
  • Lower the built-in Battle.net latency to the equivalent of the built-in LAN latency
  • Option to disable Windows keys in-game
  • Automatically save all replays without overwriting previous replay
  • Option to change mouse speed only for StarCraft
  • Increase amount of recent maps in the dropdown dialog when hosting maps

Big Feature Requests
  • Utilize UDP hole punching so that users are not required to open port 6112 UDP
  • Utilize UPnP
  • Option for windowed mode
  • Remove unit/bullet/sprite limits
  • Support Unicode text
  • Improve map transfer speed
  • Support .mp3 or .ogg files for custom maps


Post has been edited 4 time(s), last time on May 26 2016, 11:59 pm by iCCup.xboi209.




May 26 2016, 2:27 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Why would they take down your topic?




May 26 2016, 2:51 am KYSXD Post #3



What happened?

This post really needs attention!

At least they could release the source code (or any official support to custom dat files, grp or ai)




May 26 2016, 4:45 am noobscrub Post #4

le LITERALLY me when im ex dee while driving face xdddd

Wait.. blizzard is going to update starcraft: BW?



xd

May 26 2016, 8:38 pm Clokr_ Post #5



Guess it just got moved here?

Quote from noobscrub
Wait.. blizzard is going to update starcraft: BW?

They are working on a patch at the moment. But it will likely only fix bugs to make it run smoothly on newer OSes.



?????

May 26 2016, 11:59 pm iCCup.xboi209 Post #6



Quote from Clokr_
Guess it just got moved here?

Quote from noobscrub
Wait.. blizzard is going to update starcraft: BW?

They are working on a patch at the moment. But it will likely only fix bugs to make it run smoothly on newer OSes.
:O that's weird. Everyone, please upvote it




Aug 5 2016, 8:18 am UndeadStar Post #7



I agree with "Users playing with French or Belgian keyboard layouts must hold Shift in order to access numbers for selecting hotkeys" (I'm french).

Also, another bug I currently have (StarCraft on Windows 10 with some compatibility settings) is that when an animated portrait must be played for a briefing, Starcraft once go back to the desktop, and must be alt-tabbed back in.
By "once" I mean if later you load another mission/map, it won't do it again until you exit the game.
Weird stuff.



None.

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[04:12 pm]
lil-Inferno -- ya
[05:32 am]
Ultraviolet -- :teach: *
[05:32 am]
Ultraviolet -- lil-Inferno
lil-Inferno shouted: ya, if the person I found is actually him lmao
creep :prof:
[10:31 pm]
lil-Inferno -- ya, if the person I found is actually him lmao
[2020-5-24. : 5:06 pm]
Voyager7456 -- lil-Inferno
lil-Inferno shouted: youarenotworthy Are you thinking of Tuxlar? I don't remember anyone else who ever made map trailers
isn't he literally a professor now too?
[2020-5-24. : 1:17 pm]
Zycorax -- Is it possible that he went by Professor Tuxlar or something for a brief period?
[2020-5-23. : 10:38 am]
NudeRaider -- youarenotworthy
youarenotworthy shouted: Regarding the other user I'm looking for, I know he was a member of this community but was more involved with the other main map making community at the time (I cant remember what it was called... MM?) but just wondering if anybody remembers him.. Professor something. I don't remember any of his projects.
that's all we got http://www.staredit.net/site/members/1328/name/asc/
[2020-5-22. : 6:34 pm]
Vrael -- yeah I can't remember any professor usernames either sry :(
[2020-5-22. : 3:58 pm]
Oh_Man -- I made some youtube vids for my map
[2020-5-22. : 2:22 pm]
lil-Inferno -- I can't think of anyone who went by Professor either
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