Staredit Network > Forums > Modding Projects > Topic: StarCraft: Leviathan Wakes
StarCraft: Leviathan Wakes
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Apr 3 2016, 8:44 pm
By: Voyager7456  

Jul 6 2017, 10:45 pm Symmetry Post #21

Dungeon Master

so you finish yet ;D



:voy: :jaff: :voy: :jaff:

Jul 6 2017, 11:01 pm Voyager7456 Post #22

Responsible for my own happiness? I can't even be responsible for my own breakfast

I had a lot of it done, but there's a desync that I couldn't track down, so I just put it on hold. My latest project is here: http://www.staredit.net/topic/17374/



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Jul 8 2017, 3:59 am LoveLess Post #23

Let me show you how to hump without making love.

This is the mod we want Voy. Fix the desync, mod night depends on it.



None.

Aug 25 2018, 5:55 pm Voyager7456 Post #24

Responsible for my own happiness? I can't even be responsible for my own breakfast

This topic is outdated. Please see this link..



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


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[09:53 am]
Suicidal Insanity -- Were you able to enter arbitrary AIScript IDs?
[09:53 am]
Suicidal Insanity -- Its not that important, text trigedit apparently parses one of the files to verify AIScript IDs, but I dont think the code is used
[09:52 am]
Suicidal Insanity -- I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
[05:19 am]
Pr0nogo -- aiscript has vanilla AI, bwscript has expansion AI
[11:38 pm]
Suicidal Insanity -- Hmm, it doesn't store string names does it?
[11:27 pm]
Suicidal Insanity -- Does the bwscript.bin file just replace the aiscript.bin file with AIs that use BW units, or is the union of both files used by the game?
[10:15 pm]
Suicidal Insanity -- Cool, I have french unit names in my unit tree
[09:03 pm]
Suicidal Insanity -- Either that or the installer wasn't really korean
[09:02 pm]
Suicidal Insanity -- Hmm, I had an old SC 1.15 anthology installer lying around for korean starcraft, but the unit names and so on don't seem to be localized?
[08:05 pm]
Suicidal Insanity -- And there are way too many threads complaining about staredit not working - why aren't they using scmdraft ;(
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