Staredit Network > Forums > Modding Projects > Topic: StarCraft: Leviathan Wakes
StarCraft: Leviathan Wakes
This topic is locked. You can no longer write replies here.
Apr 3 2016, 8:44 pm
By: Voyager7456  

Jul 6 2017, 10:45 pm Symmetry Post #21

Dungeon Master

so you finish yet ;D



:voy: :jaff: :voy: :jaff:

Jul 6 2017, 11:01 pm Voyager7456 Post #22

Responsible for my own happiness? I can't even be responsible for my own breakfast

I had a lot of it done, but there's a desync that I couldn't track down, so I just put it on hold. My latest project is here: http://www.staredit.net/topic/17374/



Look out and there's no atmosphere
No sign of life, it's only us here
We float along, no direction
No gravity, no recollection


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Jul 8 2017, 3:59 am LoveLess Post #23

Let me show you how to hump without making love.

This is the mod we want Voy. Fix the desync, mod night depends on it.



None.

Aug 25 2018, 5:55 pm Voyager7456 Post #24

Responsible for my own happiness? I can't even be responsible for my own breakfast

This topic is outdated. Please see this link..



Look out and there's no atmosphere
No sign of life, it's only us here
We float along, no direction
No gravity, no recollection


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:42 pm]
pallfy -- use bgh
[10:40 pm]
pallfy -- Wow thanks
[10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[09:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[08:53 pm]
NudeRaider -- *compromises
[08:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[08:13 pm]
pallfy -- thanks, but that sounds complicated
[08:13 pm]
pallfy -- hey raider
[2019-3-21. : 7:18 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: also ya, I showed her my chair wasn't scary and now whenever I'm not in the chair she is
hard to believe that they are predators with almost no enemies in the wild
[2019-3-21. : 7:17 am]
NudeRaider -- Suicidal Insanity obviously francis
Please log in to shout.


Members Online: Roy, Pr0nogo, jjf28