Staredit Network > Forums > SC1 Map Showcase > Topic: The Undead Official Release
The Undead Official Release
Nov 12 2015, 3:28 am
By: zsnakezz  

Nov 12 2015, 3:28 am zsnakezz Post #1




~*The Undead*~
~COMPLETE~
by zSnakez

This is "The Undead Compete", the full MAP.
After a few years of leavin and comin back nom sayin?

Operate and defend bases, while waging offensives against the undead horde.
Experience a mix of classic zombie play but with a heavy interactive twist that encourages teamwork,
and other mechanics that make this map a unique and challenging experience.

Play single player or coop, both balanced for the most optimal experience.

More information on crud and stuff will be yont far from the horizon.

9/20/2017
-------------------------------------------

- http://www.staredit.net/sc1db/file/3510/



Post has been edited 13 time(s), last time on Sep 21 2017, 3:11 am by zsnakezz.



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

Jan 22 2016, 4:59 am zsnakezz Post #2



A bug fix patch addressing all remaining bugs has been made. Undead Coop is super unbuggy now.



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

Jan 29 2016, 2:41 am zsnakezz Post #3



made another patch. Call it the no internet snowed in so worked all day on map patch. It addresses a few things, and ive been updating the map download silently the past couple days. But From what I know, this map is bug free and contains some new zombie behaviors that I think will better compliment some new map functionalities added recently.

I kept the map version the same so you guys can overwrite the file, since this update doesn't change anything crazy.



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

Jan 3 2017, 1:57 am zsnakezz Post #4



Updated: Check link for download and details http://www.staredit.net/sc1db/file/3510/



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

Aug 13 2017, 5:40 am zsnakezz Post #5



8/13/2017Official Release

Major Gameplay Changes and Fixes;

+ You can now turn off vision and stack buildings.
~ This can be activated near the starting area.
+ There is now no limit to the amount of blimps you can leave in towns when leaving towns idle.
+ Players now take control of single buildings within towns that are under occupation from the other player.
+ 2 new bosses have been entered into the boss pool, making the number of possible bosses 3 to 5 unique enemies.
+ You can now beat the map by surviving against all the zombie invasions.
+ Defilers(Exoprawns) now have 4 tiers, all with different armor, later tiers giving them Plague.
! Late game defilers can now mess you up.


Balance and Upgrade Changes


+ Broodlings now give rewards upon death.
+ Broodlings do 100% Damage.
+ All men owned by player have received a health buff.
+ All mechanical units have received a substancial damage buff.
+ Templar that storm your army now have less health.
+ All bosses you fight have received health, damage, and reward updates.
+ You now receive a small gas reward for killing graves.
+ Slight terrain edits have been made to improve gameplay.
+ Cannons have been been balanced to have better damage/health vs price.
+ Some static enemy groupings have been re shaped to be more difficult.
~ Some enemies have been moved to make things more convenient as well.
+ Basic zombies have slightly more health.
+ Zombie Evolution also received a semi substantial buff.

This concludes most of the changes made for this version.

DOWNLOAD THE OFFICIAL RELEASE

http://www.staredit.net/sc1db/file/3510/

Note: This version is the complete intended experience of "The Undead Coop", and is to be treated as the final version aside from the final bug fix last effort patch that might follow later. Please report any bugs or ideas you might have to improve the map, and they will be considered for the final patch changes.

Developers Note: This is my favorite map I've made and worked on, if you are looking for a classic starcraft zombie map, this map will give you something slightly different. But i can say it has many fleshed out systems that can provide many unique and enjoyable gameplay experiences. Please try this map with a friend and report any problems you may have with this map.



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

Aug 24 2017, 3:49 am zsnakezz Post #6



8/23/2017

+ Fixed bug that causes civ in lights on light off to spawn with army after death.
+ Fixed bug where scv enters bunker instead of blimp causing confusion when leaving a base.
+ Fixed doodads that blocked starport addon.

+ Tried to fix glitch with zombie slug spawning protoss scarabs, but has yet to be confirmed in tests.
+ Player 1 can make battle cruisers again.
+ Battlecruisers have a decent bit more health, and deal a very decent bit of damage.
+ Kerrigans and hero zealots have more health, and do slightly more damage and should pose a slightly bigger threat in large numbers.
+ Cannons cost a bit less and have 1/3 the shields they had before, but also do slightly more damage.
~ Cannons can be used slightly more often and can be stacked, this combo is extreme powerful so i nerfed cannon shields considerably to compensate.
+ static zombie placements have been moved together more to be more comprehensive yet challenging.
+ Undead Manta bird boss now does more damage and has more health
+ Terrain now flows slightly better.
+ Many units, upgrades, rewards, have been modified to be more balanced, rewarding, and challenging.


DOWNLOAD OFFICIAL RELEASE PATCH
http://www.staredit.net/sc1db/file/3817/



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

Sep 21 2017, 2:55 am zsnakezz Post #7



9/20/17

The Undead Complete Patch Notes

+ Took yet another pass at fixing the civ light bug where civ spawns with group and doesn't return to light source.
+ Cannons cost 10 less minerals but have 10 more health and do 1 more damage.
+ Battlecruisers have +25 health and +1 damage.
+ Most upgrades now have +1 or 2 max. Example: Infantry weapons maxes out at 14 instead of 12.
+ Some other quality improvements.

DOWNLOAD FINAL PATCH

http://www.staredit.net/sc1db/file/3817/



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

Oct 6 2017, 3:58 am zsnakezz Post #8



10/04/17
+ Fixed a glitch.



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

Sep 14 2018, 1:04 am zsnakezz Post #9



Balance and Bug Update
(9/13/2018)
+ Ship and Vehicle upgrades max out at 10 (from 7), but cost 20 more minerals per upgrade.
+ Infantry Upgrades now max out at 18 (from 14).
+ All Terran buildings now cost substantially less.(-150 Minerals & -3 Gas from average building costs)
+ All Repair costs have been lowered for terran buildings.
+ Raynor + Sarah do +1 more base damage.
+ Top tier units will no longer clutter the last grave site and will allow base units to spawn in the 6th difficulty.
+ Zombie birds now provide +3 more minerals on kill.
+ Light switch glitch has been fixed.
+ Static zombie grouping is now more dense and intense.
+ Elite tier air units do more damage and have more health.

DOWNLOAD

http://www.staredit.net/sc1db/file/3817/

Post has been edited 1 time(s), last time on Sep 14 2018, 1:09 am by zsnakezz.



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at https://www.twitch.tv/zsnakezz

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