Staredit Network > Forums > SC1 Map Showcase > Topic: Zerg Onslaught - Mar Sara
Zerg Onslaught - Mar Sara
Oct 5 2015, 10:45 pm
By: Epimenides  

Oct 5 2015, 10:45 pm Epimenides Post #1

Prime Architect

Presenting my first map.

Features:
- full voice acting (39 WAVs)
- base defense gameplay
- 3 optional side objectives
- 2 special places to discover
- powerful special units

Standard Version (w/ Custom Music)
http://www.gamemaps.com/details/15529

Reduced Version:
http://www.moddb.com/mods/zerg-onslaught-mar-sara
http://www.gamemaps.com/details/15519



None.

Oct 6 2015, 1:04 am ScOULaris Post #2



First map and you're going with full voice acting, eh? I like it.

I'll download this later tonight and see if I can get a game going. Looks cool.



None.

Oct 6 2015, 2:01 am Pr0nogo Post #3



Disclaimer: I haven't played the map, I've only looked through the editor and the readme.

SCMDraft 2.0 is superior in every way to StarEdit, with the sole exception of adding wavs to maps efficiently. You should attempt to get acquainted with this editor if you want to continue making maps, as it offers you a tonne of extended features and ease-of-access to custom terrain/doodads, plus advanced 'hidden' features like inverted locations and the like. I recommend giving it a go.

As for your voice acting, it would be much improved if you could find a way to remove the static in the background, and apply some minor editing to make it seem like a transmission. There's a vast difference between radio static (i.e. Blizzard's own voice acting) and regular old background noise from a fan or the like. I also think you could do better than Audacity, but I've used Audition 1.5 for so long that I'm probably a little biased. It definitely has more features, though, so you might want to eyepatch it when you get a chance. There are a couple of good torrents around TPB.

I think your actual acting leaves a bit to be desired, and could be improved. I have lots of experience in voice acting and editing, so if you want to learn you can shoot me a PM or an email and I'll get back to you whenever, but otherwise you can look up some tutorials or just do a couple of takes and see which sounds the best to you. It's not terrible in-game, but it definitely could be better in a big way.

It's good to see another mapper crop up around here, though. Hopefully we'll see more people making stuff in Brood War as time goes on. Let me know if you have any questions or whatever and I'll get back to you.




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[06:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
[2024-4-20. : 7:56 pm]
Oh_Man -- lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
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