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Creator: Sarge
Time: Jan 13 2008, 6:07 am

Post #1     Sarge Jan 13 2008, 6:07 am

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How do you make units speed faster with new patch :flamer:
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Post #2     rockz Jan 13 2008, 8:01 am

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I know three ways:

Same as always.
Stim Packs
Ion Thrusters
Metabolic Boost
etc...

Place a player 14 or 15 scarab first on the map, and experiment with that.

Use DatEdit to change unit speeds.
Of the sparkling wines, the most famous is Perth Pink. This is a bottle with a message in, and the message is 'beware'. This is not a wine for drinking, this is a wine for laying down and avoiding.

Another good fighting wine is Melbourne Old-and-Yellow, which is particularly heavy and should be used only for hand-to-hand combat.
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Post #3     Ahli Jan 13 2008, 1:04 pm

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p15 scarab as first unit is stable.
other effects:
-arbiters cannot cloak other units, but the game spams with cloak and decloak sounds and the unit's shadow or blue movement thing (HT) dissappears
-4 shoting units in a bunker cause crash
-disabling bunkers cause a crash
-some units do not attack nearby enemy units while idling (e.g.: zealot)
-vulture speed upg has a only a tiny effect
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