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Zero Wars Anime 1.2, Footmen frenzy from Warcraft III

Creator: cosmicagent
Time: Jan 12 2008, 5:15 pm

Post #1     cosmicagent Jan 12 2008, 5:15 pm

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You have heroes & footmen

for 8 players

Hero can cast spell, you can upgrade hero's armor & attack (but not footmen's b/c they have to be of different race)

But footmen can be upgraded in "levels"

You can also upgrade the gas cap limit for the spells & spell level

You lose once your hero dies. But you can also recharge hero for money (at base)

It's basically for ppl who played Hero Wars a lot & got bored with controlling 1 unit.

It has pretty cool anime pics.
This post was edited 1 time, last edit by cosmicagent: Jan 13 2008, 3:47 am.
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Post #2     cosmicagent Jan 13 2008, 3:46 am

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here's a minor fix to zero wars.
----
i fixed again
---
Here are images:

(user posted image)

http://www.flickr.com/photos/22140422@N02/sets/72157603709209195/
Attachments:
scx file
ZeroWarsAnime1.6d.scx (81.04 kb)
1 hits.
This post was edited 11 times, last edit by cosmicagent: Jan 26 2008, 3:11 am.
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Post #3     DeVouReR Jan 13 2008, 2:58 pm

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Hey...
I already had the same idea^^
My old account was there DarkArchon[dR]
I had the idea from WC3,too!
I used Hatchers -> Lair -> Hive for the unit Updates.
8 Players 4 Teams
You can Download it^^
Attachments:
scm file
Foodman V0.4.scm (640.50 kb)
5 hits.
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Post #4     cosmicagent Jan 13 2008, 9:53 pm

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pretty cool. How do you do the kills, spells, etc?

Oh I see. That's too many triggers. It might crash my computer.

Do you know how to fix this trick where you kill your own units to get money?

Also, if your unit's almost dead, you can kill it for your own profit. Then all the fast units can run away before they die & you can kill them on your own. No income for the enemy.
This post was edited 2 times, last edit by cosmicagent: Jan 13 2008, 11:56 pm.
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Post #5     Deathman101 Jan 14 2008, 12:56 am

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Quote from cosmicagentOh I see. That's too many triggers. It might crash my computer.

StarCraft makes your comp crash? :lol: :lol: :lol: :lol: :lol: :lol:
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Post #6     cosmicagent Jan 14 2008, 1:01 am

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Sometimes - when there are ridiculous triggers like

Where you fill up a space with gateways (stacked)

And then you run a trigger to produce a dragoon in a small location over the gateways

your sc will crash.
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Post #7     DeVouReR Jan 14 2008, 9:32 am

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i made the kill with a trigger creator first. It went perfekt, but was really bug then.
Then I used a trigger system^^
Don't know how tofix the selfkills :(
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Post #8     cosmicagent Jan 19 2008, 4:40 am

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i've tested it several times now

it seems like a great success
---edit----
added 1.4 on the top post.
This post was edited 1 time, last edit by cosmicagent: Jan 20 2008, 6:36 am.  Reason given: add attachment
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Post #9     stickynote Jan 25 2008, 5:33 am

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to fix the killing your own units bug, just put a command condition so that if you command at most 0 of the unit type, then you can kill it for gold or score or whatever.
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Post #10     cosmicagent Jan 26 2008, 3:13 am

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that wouldnt work

if you have unit of that type it doesnt matter how many enemy units you kil
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