Staredit Network > Forums > SC2 Assistance > Topic: Unable to delete or rename regions, points, start locations, etc
Unable to delete or rename regions, points, start locations, etc
Mar 6 2015, 6:35 pm
By: enkei  

Mar 6 2015, 6:35 pm enkei Post #1



Hey there,

Long-time Warcraft III map-maker just taking a dive into Galaxy. Looks like I've got my work cut out for me. One thing I've noticed (and can't seem to find an answer to on the internet) is that I cannot rename or delete regions, points, start locations, sounds, etc. The options are there, but they're grayed out and I can't select them. I can only delete them using CTRL+Z (that's if I just created them, though). Check out my screenshot. Thanks in advance guys. I'm using Windows 8.1 x64.






Mar 6 2015, 7:33 pm enkei Post #2



I was able to fix this problem by clicking Layer > Select From, and checking-off regions, etc.




Mar 14 2015, 12:05 pm Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

I can recommend using "active layer only" in the selection settings unless you want to copy objects from different layers at once.

But it is really weird that the clear-action is grayed out within the list. I can't seem to recreate it.

Btw, you can use hotkeys instead of using the list:
- 'Enter' for the property window for the selected objects
- 'Delete' to delete the selected objects

Also, 'Space' allows you to switch easily between selection and the placement/creation mode.

Last but not least, you can merge selected regions via 'Numpad 0'.




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[06:46 am]
RIVE -- Beta 4 lyfe, ya kno
[05:26 am]
NudeRaider -- Ultraviolet
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indeed
[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[01:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[2023-9-27. : 7:22 pm]
NudeRaider -- Ultraviolet
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prediction: It will. ;)
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
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Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[2023-9-27. : 4:22 pm]
ubtrueblue -- hello
[2023-9-26. : 5:26 pm]
Ultraviolet -- Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
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