I think that this question is stupid, but how to prepare nuclear strike using triggers or editor?
Explaining - i want to make three nuclear strikes in start of mission (as in 5 Terran mission in BW), but AI script to make the strike needs prepared silo.
None.
And i was thinking - what is doing this ai script?
UPD: And nukes is building immediately or?
Post has been edited 1 time(s), last time on Feb 27 2015, 9:28 pm by Artanis40.
None.
Okay, now i have a trouble.
Town B - ghost don't want to use nuclear strikes and CC don't want to make rockets.
Town A - trying to place many ghosts in space
None.