About
This really is my last map now! It's a fast-paced 3v3 AoS, a lot like my other maps. This will be a masterpiece. There are only 8 heroes to choose from, but you get 6 spells for each hero and a good variety of strategic situations.
Like TS, you build Assimilators for extra gold. There are 3 main beacon points you can capture but they are initially unguarded, so the tides can turn easily early game. Beacons provide extra gold, XP, and mana for the team. They also act as teleport points.
Located near the beacons are rune locations. Runes give various effects, such as restore mana, XP gain, speed up cooldowns, heal, and gold bonuses.
I'm currently thinking of more objectives.
Good features
- 6 spells each hero
- Capture beacons that generate gold
- Upgrade HP, armor, attack, mana, and spells
- Balanced to extremely high precision
- Auto-XP system makes it easier for beginners
- The usual grid systems and DDS
Heroes
Each hero plays a unique role in combat.
Fireworx
~ BioFireworx is by far the most destructive hero in the game. All of his spells have a splash effect, making him great for versing teams. The only problem is, if allies get too close, he'll shred them apart too!
~ Spells1.
Volleyfire: fires a series of explosions around Fireworx dealing heavy splash damage.
2.
Grenade: stuns nearby enemies for 3 seconds.
3.
Reserve Fuel: redeems 25 mana.
4.
Mine Field: creates 40 Spider Mines over a huge area.
~ Sub-skills1.
Fire Bolts: applies a 0.25 second stun to Volleyfire.
2.
Impact Fuse: adds a silence effect to Grenade (disallows enemy spells).
Ice Mage
~ BioAlthough mostly a support hero, Ice Mage comes equipped with a powerful explosive attack, great for wiping out lane units. His main role is to trap enemy heroes and slow them down so your team can get the kills.
~ Spells1.
Icy Blast: deals massive splash damage in a small area.
2.
Freeze: slows down enemy heroes for 6 seconds.
3.
Cold Snap: moves all enemies to your position and lowers their spell resistance by 30% for 13 seconds.
4.
Wall of Ice: traps enemies inside a massive wall. Trapped foes rapidly lose mana.
~ Sub-skills1.
Icy Shards: improves Icy Blast by 35%.
2.
Subzero: slows enemy cooldowns by 3 seconds. Global effect.
Physician
~ BioBased off the old Medic from TS, Physician's job is to support his team, providing healing and protection. However, he's not just for support. Physician is equipped with an excellent stun ability and a powerful nuke, great for hero killing.
~ Spells1.
Blinding Flash: stuns and silences an enemy from a distance. Lasts 2.5 seconds.
2.
Ring of Light: creates an area of invincibility. Allies can also benefit.
3.
Holy Strike: creates a Tank for a powerful single shot.
4.
Restoration: restores you and nearby allies to full HP.
~ Sub-skills1.
Recovery: provides a regenerative global aura that heals mana for your team.
2.
Wrathful: increases duration of Blinding Flash by 1 second.
Phantom Warrior
~ BioOne of the hardest heroes to play, but also the most rewarding. Early game, he's weak. But with damage upgrades, he tears down lane defenses fast. He has great survivability and can mislead foes. It's hard to tell exactly where he is as he hides among false replicas.
~ Spells1.
Mirror Images: creates 3 images.
2.
Spectral Shield: charges up 50 armor. Lasts 15 seconds.
3.
Apparition: removes your hero from battle and substitutes a convincing hallucination.
4.
Haunt: creates lifelike images of enemies anywhere on the map.
~ Sub-skills1.
Phantasm: gives a small chance to create an image for free.
2.
Extra Effect: images last 5 extra seconds.
Iron Man
~ BioA highly versatile warrior with a variety of spell types. His main function is to inflict painful doses of damage with his deadly rocket that can travel long distances before exploding. His defensive abilities prevent hostiles from getting too close.
~ Spells1.
Portal Key: allows you to teleport in and out of battle.
2.
Bolt Rocket: launches a missile towards the nearest hostile. Deals huge damage and stuns for 2 seconds.
3.
Bionic Armor: regenerates mana and adds 25% spell resistance. Lasts 20 seconds.
4.
Sonic Boom: unleashes an explosion that kills weak units and stuns enemies for 5 seconds.
~ Sub-skills1.
Megadrive: reduces cooldown of Bolt Rocket from 45 to 30.
2.
Jarring Siren: disarms enemy sub-skills within 10 range.
Beastmaster
~ BioOne of the most feared heroes. Beastmaster is able to accumulate massive amounts of physical damage, as he is able to rally legions of troops. His only weakness is versing foes with heavy splash damage.
~ Spells1.
Rally: takes control of allied spawn units for 10 seconds.
2.
Beast Pit: traps in nearby foes with a small cage.
3.
Primal Roar: forces enemies to run away. Lasts 4 seconds.
4.
Rupture: creates a series of Lurkers over time for a total of 19 hits.
~ Sub-skills1.
Necromancy: creates a Hydralisk every 30 seconds. Limit of 3.
2.
Juggernaut: adds 50% spell resistance.
Alchemist
~ BioAlchemist is strong, fast, and endures massive amounts of damage. Early attempts to kill him are wasted efforts. He does great against heavy nukers with low HP.
~ Spells1.
Elixir: restores shields 5 times over 8 seconds.
2.
Firey Blast: stuns nearby foes for 3.25 seconds and kills 3 lane units.
3.
Blade Dance: traps enemies in a swarm of Dark Templars for a few seconds.
4.
Megapotion: adds 150 armor for 10 seconds.
~ Sub-skills1.
Alkahest: restores shields and 1 mana per kill.
2.
Treasurer: gives a 20 gold bonus per kill.
Engineer
~ BioEngineer carries the most spell power in the game. He plays a supportive/defensive role and makes an effective lane pusher. He's also a strong defendant of his own base, but being the most weak physically, he must be on guard against nuke heroes.
~ Spells1.
Gun Turrets: creates 3 Goliaths for 15 seconds.
2.
Blackout: breaks down 4 hostile defensive structures for 9 seconds.
3.
Kinetic Beacon: pulls in nearby enemies. Lasts 5 seconds.
4.
Mortar: creates a Siege Tank.
~ Sub-skills1.
Burst Fire: adds an extra Goliath to Gun Turrets.
2.
Repair: restores shields for allied defensive structures every 60 seconds.
Post has been edited 10 time(s), last time on Mar 12 2015, 10:52 am by MetalGear.
None.