~*The Undead*~
by zsnakezz
The dead are rising, are you RISING to the challenge?

More info has come.
You must build up your forces defeating zombies to gain resources.
With said resources you can travel to 4 different "towns" spread across the map.
The towns themselves are safe from attack, unless you are currently using them.
You must be careful when using towns, because if you lose a building, you lose your ability to make more units, that you will likely need.
The main objective is to destroy 7 "Festering Graves" from which zombies spawn.
Each time you destroy a festering grave, the difficulty rises, more zombies, stronger zombies, more challenges.
You can destroy the graves in any order you wish, a part of the game, is for you to come up with your own strategy to minimize danger to your force.
Completing the map in particular orders may prove to be quite difficult to accomplish.
I'm code naming this map "Zombie Craft", because it mixes RTS, RPG, and classic Zombie map mechanics without feeling too inorganic.
All zombie encounters are to seem spontaneous, zombies are not specifically hunting you down, and will not attack you in "waves"
Instead the map populates itself overtime with zombies that seem to be doing their own thing until you run into them.
"Overlord hunting" is a thing in this map, they are the only thing you can kill to get gas, and I found it mildly amusing within play testing.
Right now all gameplay is in place, all the towns mechanics work fine, 4/7 difficulties have been made, the "zombie trajectory randomizer" (stolen from the Hyperion 2 gambling
system) still needs some tweaking. Beyond these things, and some entertaining sound effects this map is almost complete.
Unlike most maps I make, I had a clear picture of what I wanted to make this time, and it took me little time to make the systems for it.
It is all shaping up conveniently well, and I look forward to releasing it in the very near future.
V.5 DOWNLOAD
http://www.staredit.net/sc1db/file/3019/
by zsnakezz
The dead are rising, are you RISING to the challenge?

More info has come.
You must build up your forces defeating zombies to gain resources.
With said resources you can travel to 4 different "towns" spread across the map.
The towns themselves are safe from attack, unless you are currently using them.
You must be careful when using towns, because if you lose a building, you lose your ability to make more units, that you will likely need.
The main objective is to destroy 7 "Festering Graves" from which zombies spawn.
Each time you destroy a festering grave, the difficulty rises, more zombies, stronger zombies, more challenges.
You can destroy the graves in any order you wish, a part of the game, is for you to come up with your own strategy to minimize danger to your force.
Completing the map in particular orders may prove to be quite difficult to accomplish.
I'm code naming this map "Zombie Craft", because it mixes RTS, RPG, and classic Zombie map mechanics without feeling too inorganic.
All zombie encounters are to seem spontaneous, zombies are not specifically hunting you down, and will not attack you in "waves"
Instead the map populates itself overtime with zombies that seem to be doing their own thing until you run into them.
"Overlord hunting" is a thing in this map, they are the only thing you can kill to get gas, and I found it mildly amusing within play testing.
Right now all gameplay is in place, all the towns mechanics work fine, 4/7 difficulties have been made, the "zombie trajectory randomizer" (stolen from the Hyperion 2 gambling
system) still needs some tweaking. Beyond these things, and some entertaining sound effects this map is almost complete.
Unlike most maps I make, I had a clear picture of what I wanted to make this time, and it took me little time to make the systems for it.
It is all shaping up conveniently well, and I look forward to releasing it in the very near future.
V.5 DOWNLOAD
http://www.staredit.net/sc1db/file/3019/
Post has been edited 3 time(s), last time on Apr 7 2015, 5:26 am by zsnakezz.
I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords.