Staredit Network > Forums > SC1 Contests > Topic: SEN Rampage Contest 2
SEN Rampage Contest 2
Dec 3 2014, 4:00 pm
By: Sacrieur
Pages: < 1 2 3
 

Jan 10 2015, 10:06 am Sacrieur Post #41

Still Napping

Quote from Oh_Man
Are the map links going to be posted here so we can play them?

Yes.



None.

Jan 11 2015, 8:42 am Oh_Man Post #42

Find Me On Discord (Brood War UMS Community & Staredit Network)

Quote from Sacrieur
Quote from Oh_Man
Are the map links going to be posted here so we can play them?

Yes.
Where the links at?? Isn't the contest over now?




Jan 11 2015, 3:11 pm Sacrieur Post #43

Still Napping

Quote from Oh_Man
Quote from Sacrieur
Quote from Oh_Man
Are the map links going to be posted here so we can play them?

Yes.
Where the links at?? Isn't the contest over now?

Yes, the contest has ended.

It seems many people have a problem reading directions.

Multiplayer judging function to be held tonight at 8 pm EST @ Op SEN on US East.

Post has been edited 1 time(s), last time on Jan 11 2015, 4:21 pm by Sacrieur.



None.

Jan 12 2015, 10:49 am Oh_Man Post #44

Find Me On Discord (Brood War UMS Community & Staredit Network)

So do we have to wait for judging until the map links go up?




Jan 12 2015, 11:32 am Sacrieur Post #45

Still Napping

Quote from Oh_Man
So do we have to wait for judging until the map links go up?

Yes, but we'll play them again on Sunday at 8 PM EST @ Op SEN on US East this week.

Post has been edited 1 time(s), last time on Jan 15 2015, 10:37 pm by Sacrieur.



None.

Jan 12 2015, 11:33 am Oh_Man Post #46

Find Me On Discord (Brood War UMS Community & Staredit Network)

That sucks.




Jan 19 2015, 5:12 am Sacrieur Post #47

Still Napping

[ Contest Results ]


The winning title is....

PORTAL by Azrael.

Total [ 94/100 | A ]



Aesthetics [ 30/30 ]

- Simple, but effective terrain.
- Includes appropriate sfx.
- Includes voice acting.
- Text info presented well.
- Animated briefing.
- Chel's portrait changed.
- Same unit sprite used when wielding portal gun (infested kerrigan).
- Portals and other special effects extremely well done.


Design [ 20/20 ]

While the game's content was copied, its implementation into SC was not. There are several design choices that went into creating Portal in such a limited and two dimensional environment.

The choice between isometric and tiled terrain may have been crucial. While debatably possible to include all of the functional elements within an isometric setting, it may eventually prove to be too unweildly and challenging as level complexity increases. For this reason I believe a tiled approach is best.


Function [ 29/30 ]

Systems all perform exactly as they should and exactly as intended. A point was deducted because I felt taking the companion cube through a portal with Chel did not behave as expected and created mild frustration. I recommend that when traveling through a portal, any cube Chel may be carrying always travels with her.


Theme [ 5/5 ]

It's difficult to get more theme-centric than an SC port of Portal.


Professionalism [10/15]

I am forced to argue that the map is not yet complete. The map's size indicates there was more planned, but due to one week constraints, could not be finished. It has an appropriate beginning and end. I got the impression that the map attempts to define itself as a demo, leaving the player wanting more.
Four points were deducted because the game lacked the rest of the test chambers. The game was well-formed, but not a complete port.

Minor Bugs (1)
When portals are stacked on top of each other, an aesthetic glitch occurs where a special effect is displaced improperly.


-- A download will be made available later when a protected version is obtained by Azrael's wishes. --



Raytracers by Cinolt

Total [ -/100 | Dropped ]

Theme [ 0/5 ]

While I have little doubt that the map was made during the contest, it did not adhere to the theme. Pursuant to the rules, it has been dropped from the contest. It is important to follow the theme. Not only does it provide an effective deterrent from maps made previous to the contest's start, but also gives a judge a frame of reference with which to evaluate a map.

Attachments:
Raytracers r12.scx
Hits: 2 Size: 74.96kb

Post has been edited 1 time(s), last time on Jan 19 2015, 6:08 pm by Sacrieur.



None.

Jan 19 2015, 10:19 am Oh_Man Post #48

Find Me On Discord (Brood War UMS Community & Staredit Network)

Congrats Az on the win.




Jan 19 2015, 6:20 pm O)FaRTy1billion[MM] Post #49

👻 👾 👽 💪

Only two maps? ;o



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EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
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Jan 19 2015, 6:54 pm Sacrieur Post #50

Still Napping

Quote from O)FaRTy1billion[MM]
Only two maps? ;o

Azrael socially manipulated other parties into not competing; he took no prisoners.



None.

Jan 20 2015, 12:29 am LoveLess Post #51

Let me show you how to hump without making love.

Quote from Sacrieur
Quote from O)FaRTy1billion[MM]
Only two maps? ;o

Azrael socially manipulated other parties into not competing; he took no prisoners.
Mine was unfinished and I sent it via SEN because e-mails can suck my ass.



None.

Jan 20 2015, 2:05 pm Azrael Post #52



Quote from Oh_Man
Congrats Az on the win.
Thanks ^^

@Sacrieur: The things I lost points for are fair criticisms, and after playtesting the suggestion you made about the way portals and held cubes interact, I can confirm it feels a little more natural than the previous interaction.

For the sake of those who take the time to play it, I've fixed each of the things you mentioned (stacked portals don't change their visual effect, held cubes don't need to be carried through portals, and a bit more gameplay has been added to the end).

DLDB Link: http://www.staredit.net/sc1db/download/3002/

A full-length version may be released in the future.

Post has been edited 3 time(s), last time on Jan 15 2017, 6:02 pm by Azrael.




Jan 20 2015, 7:21 pm Sacrieur Post #53

Still Napping

The grace period is over (it has been for over 12 hours). All scores are final and Azrael receives the prizes.



None.

Jan 21 2015, 4:25 am Azrael Post #54



Quote from Sacrieur
The grace period is over (it has been for over 12 hours). All scores are final and Azrael receives the prizes.
Thank you :)




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