Wraith is created at where it was expected to be, but Terran machine shop isn't created well.
[attach=9493]
Wraith doesn't affect the bug.
Trigger looks like:
Code
Trigger("Player 1"){
Conditions:
Always();
Elapsed Time(At least, 2);
Actions:
Move Location("Player 9", "Map Revealer", "ddrr", "X");
Move Location("Player 9", "Map Revealer", "X", "Y");
Move Location("Player 9", "Map Revealer", "Y", "Main");
Create Unit("Player 1", "Terran Wraith", 1, "Main");
Create Unit("Player 1", "Terran Machine Shop", 1, "Main");
}
//-----------------------------------------------------------------//
Conditions:
Always();
Elapsed Time(At least, 2);
Actions:
Move Location("Player 9", "Map Revealer", "ddrr", "X");
Move Location("Player 9", "Map Revealer", "X", "Y");
Move Location("Player 9", "Map Revealer", "Y", "Main");
Create Unit("Player 1", "Terran Wraith", 1, "Main");
Create Unit("Player 1", "Terran Machine Shop", 1, "Main");
}
//-----------------------------------------------------------------//
and the map looks like this.
[attach=9492]
Attachments:
Post has been edited 3 time(s), last time on May 16 2014, 1:25 am by trgk.
EUD