Staredit Network > Forums > Modding Projects > Topic: Gravity mod
Gravity mod
Apr 17 2014, 7:22 pm
By: 09xela  

Apr 17 2014, 7:22 pm 09xela Post #1



Well, I finaly made wet autorepair, not so good as planned, but really good. My Gravity mod are ready to be introduced.
Main changes:
1) Protoss has same speedup upgrade for all air units. This upgrade has 3 levels, and each speedup all air units. Also removed Robotic tree of development, and dark archon.
2) Ultralisk and defilerunit morph not from larva, but from zergling and hydralisk, also defilerunit has ground attack and special upgrade, allowing to do with it double damage to organic units.
3) All terran armor/weapon upgrades now in Enginering Bay, Armory removed. SCV starts to repair automaticaly=))
4) Xell'Naga lost ships: Bioguard, and Goalwaer - super air units, each looks same as protoss scout, but has firepower of small fleet.
5) New zerg units: Infested Marine (only in map editor) and Hunter Killer (now can be hired).

P.S. Fogoten main:
Download (while unauthored): http://www.moddb.com/mods/gravity1/downloads/gravity-mod-v-05
Advanced download page: http://orangeline.in.ua/load/starcraft/gravitymod/13-1-0-144
Moddb page: http://www.moddb.com/mods/gravity1

Attachments:
defiler2.png
Hits: 14 Size: 115.29kb
SCScrnShot_032214_104358.png
Hits: 6 Size: 132.05kb
ua1.png
Hits: 8 Size: 98.16kb

Post has been edited 1 time(s), last time on Apr 17 2014, 7:33 pm by 09xela.



None.

Apr 17 2014, 8:12 pm 09xela Post #2



For now I need help of at least 4 persons:
BINeditor (to edit game menu);
GRPeditor(to add new models);
Artist;
AI script programmer;



None.

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[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
[2024-4-20. : 7:56 pm]
Oh_Man -- lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
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