http://pastebin.com/jX64fkSYWhy is this not working? ...
None.
_Select back
Events
Unit Selection - Any Unit is Selected by player Any Player
Local Variables
Conditions
Actions
General - If (Conditions) then do (Actions) else do (Actions)
If
(Owner of (Triggering unit)) != (Triggering player)
Then
Unit Selection - Deselect (Triggering unit) for player (Triggering player)
Unit Group - Pick each unit in (_ Cowboy units in Init Minigame - Grid Boundary owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most 1) and do (Actions)
Actions
Unit Selection - Select (Picked unit) for player (Triggering player)
Else
That worked... >_>
Basically, you need to UNSELECT the selected unit before being able to select another unit.
None.