Staredit Network > Forums > Modding Projects > Topic: StarCraft: Burning Ground - Fall of the Gods v2.00 Update
StarCraft: Burning Ground - Fall of the Gods v2.00 Update
Jul 28 2013, 7:02 pm
By: Black_Overseer
Pages: < 1 2 3 >

Mar 14 2014, 8:53 pm DoomDoomDoom Post #21

Damn. :( I liked the starship bomber.


Mar 15 2014, 3:04 am DoomDoomDoom Post #22

The Devil Dog is very overpowered Overseer.
I was KMC and had 3 renvents ,3 sentinels in a bunk. Then the front guard of the 1st invasion of the Dominion came, which was 2 Devil Dogs. I did 50 damage to one. And only one. The devil dogs attacked 2-4 times and KILLED all the units in the bunk.(THEY CAN ATTACK UNITS IN THE BUNK???? THEN WHATS THE POINT OF THE BUNK??) And only taking 50 damage. That's really op :(. Have you tried vsing the Dominion? It's INSANE. Lost 7 times in a row as KMC. KMC is slowing getting weaker! :(
My suggestion is to keep that if you like but reduce the damage to 10-22?
In v5 The only time I would play as KMC is on islands. Because I have tried :
1- Mass Sentinels (Had about 40-50) ALL DIED TO 1st Wave.
2- Mass Ghosts (Had about 8 in and 6 out of bunk) ALL DIED TO 1st wave.
3- Combo of Sentinels and marauders (Had about 15 Sentinels , 5-8 marauders) ALL DIED TO 1st Wave!
4- Combo of sentinels and marauders and renvents (about 10 Sentinels 4 marauders , 4 renvents) ALL DIED TO 1st WAVE!
5- Trying to get vulture. DUSK Night or something KILLED ME
6- Owned again by DUSK Night or something
7- 45 scv rush failed. GG
Fix this OVERSEER. PLEASE :( For the sake of my friends only playing Dominion and owning me :(

Post has been edited 6 time(s), last time on Mar 15 2014, 3:16 pm by DoomDoomDoom.


Mar 15 2014, 5:08 pm DoomDoomDoom Post #23

I think I found a bug.
I have max depots and 2 starports. Kimeran Juggernaut only gets built in one of the starports. Other starport doesnt make progess on building at all.
Is that a bug or supposed to happen?
Also can Some1 tell me how to properly show a screenshot? ;l
(The 3 shots are alternating between the 2 starports, showing the progress- about 5 secs between each shot)
**** Btw at my 18th try(Which is posted one down from this) Both StarPorts were producing juggernauts at the same time with no problem(Maybe something in the other game was triggering it?)

Hits: 3 Size: 244.39kb
Hits: 1 Size: 244.5kb
Hits: 1 Size: 245.9kb

Post has been edited 1 time(s), last time on Mar 15 2014, 8:23 pm by DoomDoomDoom.


Mar 15 2014, 8:19 pm DoomDoomDoom Post #24

Aha! :D After 18 tries I made past the 1st invasion! :D.
And I got crashed. :D Problem alert.
I had a total of 8 kimeran Juggernauts. 1 assault drop ship with 7 sentinels and 1 scv. and 18 sentinels and 8 centaruims , 2 revents all near each other. Then I saw 2 dominion hel's angel and 4 dominion Dusk Nights(Dunno how thats spelled)

THEN I CRASHED!!!!. Blackoverseer cheated me of my victory SOB*. Im guessing dominion got some unit or something that if I see I crash. Maybe Super Unit?
I was in the game near the point where the comp made constant Jackson's Revenge and many air units, ground unit attacks, nukes, every 2 minutes. I didnt get a chance to screen shot it since the crash wasnt expected.
Hope it helps.
Oh by the way I noticed the comp never makes Hel's Angel land into the ground unit type.
LUV THE MOD :D Good work.

Post has been edited 1 time(s), last time on Mar 16 2014, 4:18 pm by DoomDoomDoom.


Mar 29 2014, 11:12 am Arkane Post #25

Poopies. Just Poopies.

This mod looks hella awesome! I wish there were alot of modders like you for SC1 ;~;

If you need any help with anything sound related, be it music, sfx, or voice, dont hesitate to hit me up a PM!

Sort of wish that the SCBW Modding Community was still active. </3

Mar 29 2014, 3:50 pm DoomDoomDoom Post #26

Are you going to be working on the protoss after the terrans are perfected? It seems only the zelot is the one changed and the cannon explosions.


Apr 13 2014, 3:54 pm Black_Overseer Post #27

Thanks for the bug report! DoomDoomDoom :D
and Thanks for the playing! Arkane

Here is April Work process.

Apr 18 2014, 3:49 pm DoomDoomDoom Post #28

Those new units look good. Do you draw them yourself? I've said that blizzard should have hired you XD. These new units are not put into the v5 ver yet right?


Apr 20 2014, 4:02 pm Black_Overseer Post #29

Quote from DoomDoomDoom
Those new units look good. Do you draw them yourself? I've said that blizzard should have hired you XD. These new units are not put into the v5 ver yet right?
no, model made by. Lewis(rlaeodhks80) team member.
yeah, not yet. still working on.

Apr 20 2014, 4:03 pm Black_Overseer Post #30

CMS System short test.
CMS System is Combat Music System Plugin.

Apr 21 2014, 4:31 am Sand Wraith Post #31


That is very impressive! How did you set that up? In the past, I tried to play external music through in-game plugin code that would output empty files that were consumed by an external program using a sound library, but it is most certainly not a clean solution. (When I tried to import the library into the GPTP code directly, SCBW would crash, prompting the workaround.)

Apr 22 2014, 4:01 am Arkane Post #32

Poopies. Just Poopies.

Quote from Black_Overseer

CMS System short test.
CMS System is Combat Music System Plugin.

Oh man, being a big audiophile makes me want this SO BADLY in my mod. ;A;

Sort of wish that the SCBW Modding Community was still active. </3

Jan 30 2015, 12:30 pm Black_Overseer Post #33

UED First unit 'Night Shade'

UED Chrono Battlesuit

Smart pistol, Saboteur, Inquisitor

Orbital Strike and Skyhook Lifter Mode

Jan 31 2015, 4:11 pm Black_Overseer Post #34

Feb 11 2019, 1:46 pm Black_Overseer Post #35

not dead.

Feb 11 2019, 1:57 pm KYSXD Post #36

Best 2019 news.
Quote from Black_Overseer
not dead.

Feb 12 2019, 2:38 am Voyager7456 Post #37

Responsible for my own happiness? I can't even be responsible for my own breakfast

Looks like some nice improvements!

all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox

Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]

Feb 14 2019, 2:14 pm Black_Overseer Post #38

Feb 14 2019, 5:14 pm Black_Overseer Post #39

Feb 14 2019, 9:04 pm Pr0nogo Post #40

This looks very cool. What is it from?

Pages: < 1 2 3 >
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[11:39 pm]
Corbo -- I wouldn't go to say it's unbelieveable but silly it definitely is
[11:39 pm]
Corbo -- but yes, the plot is silly
[11:38 pm]
Corbo -- don't hate
[11:38 pm]
Corbo -- Salazar was great
[11:25 pm]
KrayZee -- The President of the United States only sending only 1 man equipped with a pistol to rescue his daughter? Then Leon has to deal with midget Napoleon, how can you take that seriously? :P
[11:23 pm]
KrayZee -- The plot in Resident Evil 4? It's just too silly.
[11:07 pm]
Corbo -- You don't find that believeable?
[07:38 pm]
Wing Zero -- I played 6 for a bit but wasn't too happy with it. Haven't played another one since then though.
[08:18 am]
KrayZee -- If Resident Evil 4 is getting a remake, they better make the plot believable. Like actually send an entire team to rescue the President's daughter but the team was ambushed and all equipment were lost. Leon is the only survivor and only kept a handgun. Later he would hitchhike and get picked up. He then asked to be dropped off the nearest town.
[04:01 am]
RIVE -- The significance is lessened by the probability of future RE titles ignoring either conclusion in favor of a rewrite anyway.
Please log in to shout.

Members Online: Roy, Wing Zero, Corbo, jjf28, KrayZee