An artist's depiction of an Extended Unit Death
These look amazing! What resources/tools did you use to make them?
I've got a few things.
1 - When you morph into an archon, you crash.
2 - Zerg is completely broken. You can't make a lair, a sunken, or a spore colony.
3 - I would recommend it's own campaign. You crash upon starting a few of em.
4 - Terran opponents don't do anything...
5 - Make all units into this mod..I was playing a poker defense map, and you crash when ursadons spawn. xD ( Just a thought )
6 - In the pictures, you show the stasis cell/prison as being a unit that can build the hybrids..I placed some in SCMdraft2, but in the game, they were normal buildings, and you couldnt build anything with em.
Post has been edited 1 time(s), last time on May 24 2013, 11:52 pm by Omegwavex.
None.
I've got a few things.
1 - When you morph into an archon, you crash.
2 - Zerg is completely broken. You can't make a lair, a sunken, or a spore colony.
3 - I would recommend it's own campaign. You crash upon starting a few of em.
4 - Terran opponents don't do anything...
5 - Make all units into this mod..I was playing a poker defense map, and you crash when ursadons spawn. xD ( Just a thought )
Mods are generally used for melee games or custom campaigns. I don't think it's ever smart to play a UMS map or official campaign with big mods like this. ;O
6 - In the pictures, you show the stasis cell/prison as being a unit that can build the hybrids..I placed some in SCMdraft2, but in the game, they were normal buildings, and you couldnt build anything with em.
In mods, it is often the case that a unit's appearance does not reflect its vanilla appearance and unit ID. In other words, the Stasis Cell-looking building is probably not the original Stasis Cell.
I've got a few things.
1 - When you morph into an archon, you crash.
2 - Zerg is completely broken. You can't make a lair, a sunken, or a spore colony.
3 - I would recommend it's own campaign. You crash upon starting a few of em.
4 - Terran opponents don't do anything...
5 - Make all units into this mod..I was playing a poker defense map, and you crash when ursadons spawn. xD ( Just a thought )
6 - In the pictures, you show the stasis cell/prison as being a unit that can build the hybrids..I placed some in SCMdraft2, but in the game, they were normal buildings, and you couldnt build anything with em.
1 - Crash because of the archon energy, fixed
2 - Still figuring it out
3 - I have my own campaign
4 - Terran has new tech tree so they can't do things with old aiscript, AIs still in developing
5 - Ursadon and all other critter are new units, play with SCBW maps can make the game crash
6 - The Hybrids Vault is another unit, not Stasis Cell
None.
These look amazing! What resources/tools did you use to make them?
StarCraft 2 Editor's Cutscene module
Screenhunter Pro
Smacker Tools
RAD Tools
Photoshop CS6 Portable
PyMS
None.
What unit is the Hybrids Vault then? I went into SCMDraft and I can't seem to figure it out.
None.
You won't be able to figure it out through Scmdraft. The units were changed with the mod, not the map. In Scmdraft, all the units will look normal (unless he edited their settings). I think you can import an mpq in order to see things like how they would look while the mod is running, so you can try that.
What unit is the Hybrids Vault then? I went into SCMDraft and I can't seem to figure it out.
Actually it's Stasis Cell/Prison, or in melee game you can mine 10000 ore and 7500 gas then you can build the Hybrids Vault, but when you click on it, the game will crash, I have figured it out and fixed, I will release the full version soon, you can see the progress on ModDB
None.
You won't be able to figure it out through Scmdraft. The units were changed with the mod, not the map. In Scmdraft, all the units will look normal (unless he edited their settings). I think you can import an mpq in order to see things like how they would look while the mod is running, so you can try that.
What I meant is that I was going through SCMDraft and placing units, going in-game, and looking at them.
None.
You won't be able to figure it out through Scmdraft. The units were changed with the mod, not the map. In Scmdraft, all the units will look normal (unless he edited their settings). I think you can import an mpq in order to see things like how they would look while the mod is running, so you can try that.
What I meant is that I was going through SCMDraft and placing units, going in-game, and looking at them.
If you want to try out the Hybrids, try in a map with Hunter Killer, Infested Kerrigan, Sarah Kerrigan and Infested Duran. Starbase is Warbringer, Stone Zealot is Terran Civilian.
None.